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Interactive Fiction (IF) games are complex textual decision making problems. This paper introduces NAIL, an autonomous agent for general parser-based IF games. NAIL won the 2018 Text Adventure AI Competition, where it was evaluated on…

Artificial Intelligence · Computer Science 2019-02-18 Matthew Hausknecht , Ricky Loynd , Greg Yang , Adith Swaminathan , Jason D. Williams

Machines driven by large language models (LLMs) have the potential to augment humans across various tasks, a development with profound implications for business settings where effective communication, collaboration, and stakeholder trust…

Human-Computer Interaction · Computer Science 2025-07-28 Paweł Niszczota , Tomasz Grzegorczyk , Alexander Pastukhov

Robots operating in human spaces must be able to engage in natural language interaction with people, both understanding and executing instructions, and using conversation to resolve ambiguity and recover from mistakes. To study this, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Aishwarya Padmakumar , Jesse Thomason , Ayush Shrivastava , Patrick Lange , Anjali Narayan-Chen , Spandana Gella , Robinson Piramuthu , Gokhan Tur , Dilek Hakkani-Tur

Persons with visual impairments (PwVI) have difficulties understanding and navigating spaces around them. Current wayfinding technologies either focus solely on navigation or provide limited communication about the environment. Motivated by…

Two the most common tasks for autonomous mobile robots is to explore the environment and locate a target. %In the last case, the objective is either to find a target in the shortest time possible or, alternatively, to find %as many targets…

Robotics · Computer Science 2016-12-14 M. Krivonosov , S. Denisov , V. Zaburdaev

As AI models grow in power and generality, understanding how agents learn and make decisions in complex environments is critical to promoting ethical behavior. This study introduces the Odyssey, a lightweight, adaptive text based adventure…

Artificial Intelligence · Computer Science 2025-07-16 Dylan Waldner , Risto Miikkulainen

Time use surveys in Denmark, Spain, France, Ireland, Italy and United Kingdom are analyzed to provide start, noon and end times for the main activities of a society: labor (the focus of this preprint), sleeping and eating. Also, the…

Physics and Society · Physics 2016-06-17 José-María Martín-Olalla

Against the backdrop of rising anxiety and discussions on the impact of AI on society, I explore in this article the structural possibilities of AI and automation triggering a new social conflict between the current capitalist elites and…

Computers and Society · Computer Science 2020-11-24 Gevorg Yeghikyan

In this paper we are interested in the dynamical properties of a two dimensional cellular automaton that model the language shift in Algeria. We will study among other properties the surjectivity and the existence of equicontinuity points…

Dynamical Systems · Mathematics 2023-04-07 Ait Sadi Nassima , Chemlal Rezki

When people play a repeated game they usually try to anticipate their opponents' moves based on past observations, and then decide what action to take next. Behavioural economics studies the mechanisms by which strategic decisions are taken…

Physics and Society · Physics 2012-04-20 Tobias Galla

Large language models perform reliably when their outputs can be checked: solving equations, writing code, retrieving facts. They perform differently when checking is impossible, as when a clinician chooses an irreversible treatment on…

Artificial Intelligence · Computer Science 2026-03-13 Alejandro R Jadad

A population of heterogenous agents compeeting through a minority rule is investigated. Agents which frequently loose are selected for evolution by changing their strategies. The stationary composition of the population resulting for this…

Disordered Systems and Neural Networks · Physics 2009-10-31 Alexei Vazquez

Seemingly in defiance of basic physics, cats consistently land on their feet after falling. In this paper, we design a controller that lands the Mini Cheetah quadruped robot on its feet as well. Specifically, we explore how trajectory…

Robotics · Computer Science 2022-03-02 Vince Kurtz , He Li , Patrick M. Wensing , Hai Lin

We introduce a self-learning algorithm for synthesizing programs for OEIS sequences. The algorithm starts from scratch initially generating programs at random. Then it runs many iterations of a self-learning loop that interleaves (i)…

Artificial Intelligence · Computer Science 2023-08-31 Thibault Gauthier , Miroslav Olšák , Josef Urban

The Resistance: Avalon is a partially observable social deduction game. This area of AI game playing is fairly undeveloped. Implementing an AI for this game involves multiple components specific to each phase as well as role in the game. In…

Machine Learning · Computer Science 2022-09-21 Robert Chuchro

This paper provides a roadmap that explores the question of how to imbue learning agents with the ability to understand and generate contextually relevant natural language in service of achieving a goal. We hypothesize that two key…

Artificial Intelligence · Computer Science 2021-03-19 Prithviraj Ammanabrolu , Mark O. Riedl

We present an application of hierarchical Bayesian estimation to robot map building. The revisiting problem occurs when a robot has to decide whether it is seeing a previously-built portion of a map, or is exploring new territory. This is a…

Artificial Intelligence · Computer Science 2012-12-12 Benjamin Stewart , Jonathan Ko , Dieter Fox , Kurt Konolige

Camouflage in nature seems to arise from competition between predator and prey. To survive, predators must find prey, and prey must avoid being found. This work simulates an abstract model of that adversarial relationship. It looks at…

Graphics · Computer Science 2025-02-17 Craig Reynolds

As large language models are deployed as autonomous agents, their capacity for strategic deception raises core questions for coordination, reliability, and safety in multi-goal, multi-agent systems. We study deception and communication in…

Multiagent Systems · Computer Science 2026-03-30 Maria Milkowski , Tim Weninger

We model the unidentified aerial phenomena observed in France during the last 60 years as a spatial point pattern. We use some public information such as population density, rate of moisture or presence of airports to model the intensity of…

Applications · Statistics 2015-09-03 Thibault Laurent , Christine Thomas-Agnan , Michaël Vaillant