Related papers: Sound generated by rubbing objects
Sound and movement are closely coupled, particularly in dance. Certain audio features have been found to affect the way we move to music. Is this relationship between sound and movement something which can be modelled using machine…
Sound consonance is the reason why it is possible to exist music in our life. However, rules of consonance between sounds had been found quite subjectively, just by hearing. To care for, the proposal is to establish a sound consonance law…
Objects make distinctive sounds when they are hit or scratched. These sounds reveal aspects of an object's material properties, as well as the actions that produced them. In this paper, we propose the task of predicting what sound an object…
Sound can exert forces on objects of any material and shape. This has made the contactless manipulation of objects by intense ultrasound a fascinating area of research with wide-ranging applications. While much is understood for acoustic…
A basketball bounced on a stiff surface produces a characteristic loud thump, followed by high-pitched ringing. Describing the ball as an inextensible but flexible membrane containing compressed air, I formulate an approximate theory of the…
The difference between "beating" and "pushing" results in the perception that a push just makes the object move as a whole, while a beat produces also a sound. Through a detailed analysis of the physics underlying such everyday experiences,…
It is proved that the acoustic-type dispersion of bending mode in graphene is generated by the fluctuation interaction between in-plane and out-of-plane terms in the free energy arising with account of non-linear components in the graphene…
The origins of consonance in human music has long been contested, and today there are three primary hypotheses: aversion to roughness, preference for harmonicity, and learned preferences from cultural exposure. While the evidence is…
Collapsible tubes can be employed to study the sound generation mechanism in the human respiratory system. The goals of this work are (a) to determine the airflow characteristics connected to three different collapse states of a…
Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the…
We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…
Since Marco Polo (1) it has been known that some sand dunes have the peculiar ability of emitting a loud sound with a well defined frequency, sometimes for several minutes. The origin of this sustained sound has remained mysterious, partly…
The mechanism by which a resonance may be attracted to a sharp threshold is described with several examples. It involves a threshold cusp interfering constructively with either or both (i) a resonance produced via confinement, (ii)…
As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…
We study rubber sliding friction on hard lubricated surfaces. We show that even if the hard surface appears smooth to the naked eye, it may exhibit short wavelength roughness, which may give the dominant contribution to rubber friction.…
This paper proposes a new research direction for the large family of instrumental musical interfaces where sound is generated using digital granular synthesis, and where interaction and control involve the (fine) operation of stiff, flat…
Intuitive control of synthesis processes is an ongoing challenge within the domain of auditory perception and cognition. Previous works on sound modelling combined with psychophysical tests have enabled our team to develop a synthesizer…
Sustained contact interactions like scraping and rolling produce a wide variety of sounds. Previous studies have explored ways to synthesize these sounds efficiently and intuitively but could not fully mimic the rich structure of real…
Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather…
We propose a practical framework to synthesize the broadband sound-field on a small rigid surface based on the physics of sound propagation. The sound-field is generated as a composite map of two components: the room component and the…