Related papers: Replicator dynamics with mutations for games with …
The game dynamical equations are derived from Boltzmann-like equations for individual pair interactions by assuming a certain kind of imitation behavior, the so-called proportional imitation rule. They can be extended to a stochastic…
In the original Evolutionary Minority Game, a segregation into two populations with opposing preferences is observed under many circumstances. We show that this segregation becomes more pronounced and more robust if the dynamics are changed…
Recent studies in the spatial prisoner's dilemma games with reinforcement learning have shown that static agents can learn to cooperate through a diverse sort of mechanisms, including noise injection, different types of learning algorithms…
A discrete-time version of the replicator equation for two-strategy games is studied. The stationary properties differ from that of continuous time for sufficiently large values of the parameters, where periodic and chaotic behavior replace…
We consider the general properties of the replicator dynamical system from the standpoint of its evolution and stability. Vector field analysis as well as spectral properties of such system has been studied. Lyaponuv function for…
We investigate the win-lose relations between strategies of iterated prisoner's dilemma games by using a directed network concept to display the replicator dynamics results. In the giant strongly-connected component of the win/lose network,…
Dynamic environments shape diverse dynamics in evolutionary game systems. We introduce spatial heterogeneity of resources into the prisoner's dilemma game model to explore coevolutionary game dynamics with environmental feedback. The…
We present a detailed study of prisoner's dilemma game with stochastic modifications on a two-dimensional lattice, in presence of evolutionary dynamics. By very nature of the rules, the cooperators have incentive to cheat and the fear to…
In this paper, we consider finite-strategy approximations of infinite-strategy evolutionary games. We prove that such approximations converge to the true dynamics over finite-time intervals, under mild regularity conditions which are…
The replicator equations are a family of ordinary differential equations that arise in evolutionary game theory, and are closely related to Lotka-Volterra. We produce an infinite family of replicator equations which are Liouville-Arnold…
We provide results of a deterministic approximation for non-Markovian stochastic processes modeling finite populations of individuals who recurrently play symmetric finite games and imitate each other according to payoffs. We show that a…
We investigate a class of reinforcement learning dynamics where players adjust their strategies based on their actions' cumulative payoffs over time - specifically, by playing mixed strategies that maximize their expected cumulative payoff…
For the iterated Prisoner's Dilemma, there exist Markov strategies which solve the problem when we restrict attention to the long term average payoff. When used by both players these assure the cooperative payoff for each of them. Neither…
We present detailed numerical results for a modified form of the so-called Minority Game, which provides a simplified model of a competitive market. Each agent has a limited set of strategies, and competes to be in a minority. An…
In this paper, I model and study the process of natural selection between all possible mixed strategies in classical two-player two-strategy games. I derive and solve an equation that is a natural generalization of the Taylor-Jonker…
Continuous-time game dynamics are typically first order systems where payoffs determine the growth rate of the players' strategy shares. In this paper, we investigate what happens beyond first order by viewing payoffs as higher order forces…
Although learning has found wide application in multi-agent systems, its effects on the temporal evolution of a system are far from understood. This paper focuses on the dynamics of Q-learning in large-scale multi-agent systems modeled as…
An alternate Lagrangian scheme at discrete times is proposed for the approximation of a nonlinear continuity equation arising as a mean-field limit of spatially inhomogeneous evolutionary games, describing the evolution of a system of…
We study linear quadratic dynamic games where players are uncertain about each other's control policies or goals and consequently seek to be strategically robust. Building on recent work on strategically robust and risk-averse game theory,…
Human decision behaviour is quite diverse. In many games humans on average do not achieve maximal payoff and the behaviour of individual players remains inhomogeneous even after playing many rounds. For instance, in repeated prisoner…