Related papers: Meta-mimetism in Spatial Games
Human cognition is profoundly shaped by the environments in which it unfolds. Yet, it remains an open question whether learning and decision making can be explained as a principled adaptation to the statistical structure of real-world…
Recent research has extended methods from the fields of thermodynamics and statistical mechanics into other disciplines. Most notably, one recent work creates a unified theoretical framework to understand evolutionary biology, machine…
Experimental studies have shown the ubiquity of altruistic behavior in human societies. The social structure is a fundamental ingredient to understand the degree of altruism displayed by the members of a society, in contrast to…
Human languages have evolved to be structured through repeated language learning and use. These processes introduce biases that operate during language acquisition and shape linguistic systems toward communicative efficiency. In this paper,…
The idea of incompetence as a learning or adaptation function was introduced in the context of evolutionary games as a fixed parameter. However, live organisms usually perform different nonlinear adaptation functions such as a power law or…
Can we describe social systems quantitatively and predictively, when we know all the actions, interactions, and states of individuals? We interpret human societies as co-evolutionary systems of individuals and their interactions. Based on…
The paper discusses fundamental problems in mathematical description of social systems based on physical concepts, with so-called statistical social systems being the main subject of consideration. Basic properties of human beings and human…
Evolutionary game dynamics in finite populations provides a new framework to understand the selection of traits with frequency-dependent fitness. Recently, a simple but fundamental law of evolutionary dynamics, which we call {\sigma} law,…
Min-max optimization problems, also known as saddle point problems, have attracted significant attention due to their applications in various fields, such as fair beamforming, generative adversarial networks (GANs), and adversarial…
Classical robot ethics is often framed around obedience, including Asimov's laws. This framing is insufficient for contemporary AI systems, which are increasingly adaptive, generative, embodied, and embedded in physical, psychological, and…
Consensus dynamics in decentralised multiagent systems are subject to intense studies, and several different models have been proposed and analysed. Among these, the naming game stands out for its simplicity and applicability to a wide…
The evolutionary dynamics of the Public Goods game addresses the emergence of cooperation within groups of individuals. However, the Public Goods game on large populations of interconnected individuals has been usually modeled without any…
A description of the environment cognition process by intelligent systems with a fixed set of system goals is suggested. Such a system is represented by the set of its goals only without any models of the system elements or the environment.…
Phenotypic heterogeneity is a strategy commonly used by bacteria to rapidly adapt to changing environmental conditions. Here, we study the interplay between phenotypic heterogeneity and genetic diversity in spatially extended populations.…
A formal but intuitive framework is introduced to bridge the gap between data obtained from empirical studies and that generated by agent-based models. This is based on three key tenets. Firstly, a simulation can be given multiple formal…
The game interactions among individuals in nature are often uncertain and dynamically evolving, significantly influencing the persistence of cooperation. However, it remains a formidable challenge to effectively characterize these dynamic…
We have studied an evolutionary game with spatially arranged players who can choose one of the two strategies (named cooperation and defection for social dilemmas) when playing with their neighbors. In addition to the application of the…
We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…
The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…
The mechanisms of emergence and evolution of collective behaviours in dynamical Multi-Agent Systems (MAS) of multiple interacting agents, with diverse behavioral strategies in co-presence, have been undergoing mathematical study via…