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Duch\^ene and Rigo introduced the notion of invariance for take-away games on heaps. Roughly speaking, these are games whose rulesets do not depend on the position. Given a sequence $S$ of positive tuples of integers, the question of…

Discrete Mathematics · Computer Science 2014-08-25 Eric Duchêne , Aline Parreau , Michel Rigo

We extend A. Miller's framework of $\alpha$-forcing to the case of a regular uncountable cardinal $\kappa = \kappa^{<\kappa}$ and apply it to study the structure of the $\kappa$-Borel hierarchy on subspaces of the generalized Baire space…

Logic · Mathematics 2026-03-10 Nick Chapman

It is shown that determinacy of $F_\sigma$ games of length $\omega^2$ is equivalent to the existence of a transitive model of KP + AD which contains the reals and reflects $\Pi_1$ facts about the next admissible set.

Logic · Mathematics 2019-06-28 J. P. Aguilera

For finite semidistributive lattices the map $\kappa$ gives a bijection between the sets of completely join-irreducible elements and completely meet-irreducible elements. Here we study the $\kappa$-map in the context of torsion classes. It…

Representation Theory · Mathematics 2020-07-17 Emily Barnard , Gordana Todorov , Shijie Zhu

We present a general way of defining various reduction games on \omega\ which "represent" corresponding topologically defined classes of functions. In particular, we will show how to construct games for piecewise defined functions, for…

Logic · Mathematics 2011-12-01 Luca Motto Ros

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…

Logic in Computer Science · Computer Science 2018-03-16 Daniel Hausmann , Lutz Schröder , Hans-Peter Deifel

We show that the higher-order matching problem is decidable using a game-theoretic argument.

Logic in Computer Science · Computer Science 2015-07-01 Colin Stirling

We define a new class of infinitary logics $\mathscr L^1_{\kappa,\alpha}$ generalizing Shelah's logic $\mathbb L^1_\kappa$ defined in \cite{MR2869022}. If $\kappa=\beth_\kappa$ and $\alpha <\kappa$ is infinite then our logic coincides with…

Logic · Mathematics 2024-02-22 Jouko Vaananen , Boban Velickovic

The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…

Combinatorics · Mathematics 2024-11-05 Bojan Bašić , Paul Ellis , Dana C. Ernst , Danijela Popović , Nándor Sieben

It is shown that Borel games of length $\omega^2$ are determined if, and only if, for every countable ordinal $\alpha$, there is a fine-structural, countably iterable extender model of Zermelo set theory with $\alpha$-many iterated…

Logic · Mathematics 2019-06-28 J. P. Aguilera

Answering some of the main questions from [MR13], we show that whenever $\kappa$ is a cardinal satisfying $\kappa^{< \kappa} = \kappa > \omega$, then the embeddability relation between $\kappa$-sized structures is strongly invariantly…

Logic · Mathematics 2021-02-18 Filippo Calderoni , Heike Mildenberger , Luca Motto Ros

We determine the consistency strength of determinacy for projective games of length $\omega^2$. Our main theorem is that $\boldsymbol\Pi^1_{n+1}$-determinacy for games of length $\omega^2$ implies the existence of a model of set theory with…

Logic · Mathematics 2020-04-22 Juan P. Aguilera , Sandra Müller

Picture countably many logicians all wearing a hat in one of $\kappa$-many colours. They each get to look at finitely many other hats and afterwards make finitely many guesses for their own hat's colour. For which $\kappa$ can the logicians…

Logic · Mathematics 2024-11-12 Andreas Lietz , Jeroen Winkel

In this article we survey recent progress in the algorithmic theory of matrix semigroups. The main objective in this area of study is to construct algorithms that decide various properties of finitely generated subsemigroups of an infinite…

Discrete Mathematics · Computer Science 2023-09-21 Ruiwen Dong

Partial methods play an important role in formal methods and beyond. Recently such methods were developed for parity games, where polynomial-time partial solvers decide the winners of a subset of nodes. We investigate here how effective…

Logic in Computer Science · Computer Science 2016-09-15 Patrick Ah-Fat , Michael Huth

We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…

Logic in Computer Science · Computer Science 2010-11-05 Julian Gutierrez

We introduce a class of extensive form games where players might not be able to foresee the possible consequences of their decisions and form a model of their opponents which they exploit to achieve a more profitable outcome. We improve…

Artificial Intelligence · Computer Science 2016-05-31 Paolo Turrini

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

This paper addresses the longstanding problem of determining the structure of the $\leq_{\mathrm{LT}}$-order in the Effective Topos, known to effectively embed the Turing degrees. In a surprising discovery, we show that the…

Logic · Mathematics 2026-02-10 Takayuki Kihara , Ming Ng