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Consider a binary word being transmitted through a communication channel that introduces deletable errors where each bit of the word is either retained, flipped, erased or deleted. The simplest code for correcting \emph{all} possible…

Information Theory · Computer Science 2018-05-03 Ghurumuruhan Ganesan

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

Machine Learning · Computer Science 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie

We construct a theory of continuous-variable entanglement-assisted quantum error correction. We present an example of a continuous-variable entanglement-assisted code that corrects for an arbitrary single-mode error. We also show how to…

Quantum Physics · Physics 2007-11-13 Mark M. Wilde , Hari Krovi , Todd A. Brun

We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear…

Logic in Computer Science · Computer Science 2013-11-26 Samson Abramsky , Radha Jagadeesan

Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…

Computer Science and Game Theory · Computer Science 2023-10-31 Prem Kant , Urban Larsson , Ravi K. Rai , Akshay V. Upasany

Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its generalizations. We propose a novel encoding of these games into Quantified Boolean Formulas (QBFs) such that a game instance admits a winning…

Logic in Computer Science · Computer Science 2023-11-03 Valentin Mayer-Eichberger , Abdallah Saffidine

In this paper we will discuss scoring play games. We will give the basic definitions for scoring play games, and show that they form a well defined set, with clear and distinct outcome classes under these definitions. We will also show that…

Combinatorics · Mathematics 2012-11-08 Fraser Stewart

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

Programming Languages · Computer Science 2017-12-04 Dan R. Ghica , Khulood Alyahya

A combinatorial simplex algorithm is an instance of the simplex method in which the pivoting depends on combinatorial data only. We show that any algorithm of this kind admits a tropical analogue which can be used to solve mean payoff…

Combinatorics · Mathematics 2015-07-31 Xavier Allamigeon , Pascal Benchimol , Stéphane Gaubert , Michael Joswig

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

Logic in Computer Science · Computer Science 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

Pseudocode is extensively used in introductory programming courses to instruct computer science students in algorithm design, utilizing natural language to define algorithmic behaviors. This learning approach enables students to convert…

Computers and Society · Computer Science 2024-10-30 Zhenyu Xu , Kun Zhang , Victor S. Sheng

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

The article provides a solution algorithm for the linear programming problem (LPP) with the latter being presented as an antagonistic matrix game so the game's further solution is based on the iterative method. The algorithm is presented as…

Optimization and Control · Mathematics 2019-05-15 Vilisov V. Ya

Multiplicity codes are algebraic error-correcting codes generalizing classical polynomial evaluation codes, and are based on evaluating polynomials and their derivatives. This small augmentation confers upon them better local decoding,…

Information Theory · Computer Science 2015-05-29 Swastik Kopparty

We propose an algorithm for classification of linear codes over different finite fields based on canonical augmentation. We apply this algorithm to obtain classification results over fields with 2, 3 and 4 elements.

Discrete Mathematics · Computer Science 2019-07-25 Iliya Bouyukliev , Stefka Bouyuklieva

We prove that the existence of finite combinatorial objects such as affine planes, mutually orthogonal Latin squares, and resolvable balanced incomplete block designs can be reformulated as the existence of certain algorithmic reductions…

Combinatorics · Mathematics 2026-04-21 Damir D. Dzhafarov , Jun le Goh

Binary codes are constructed from incidence matrices of hypergraphs. A combinatroial description is given for the minimum distances of such codes via a combinatorial tool called ``eonv". This combinatorial approach provides a faster…

Information Theory · Computer Science 2022-10-14 Sudipta Mallik , Bahattin Yildiz

In this article, we consider some simple combinatorial game and a winning strategy in this game. This game is then used to prove several known results about non-repetitive sequences and approximations with denominators from a lacunary…

Combinatorics · Mathematics 2025-03-27 Matthieu Rosenfeld , Alexander Shen

We introduce alphabet-permutation (AP) codes, a new family of error-correcting codes defined by iteratively applying random coordinate-wise permutations to a fixed initial word. A special case recovers random additive codes and random…

Information Theory · Computer Science 2025-05-12 Sergey Komech , Jonathan Mosheiff
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