Related papers: Geometry based heuristics for unit disk graphs
The paper considers the NP-hard graph vertex coloring problem, which differs from traditional problems in which it is required to color vertices with a given (or minimal) number of colors so that adjacent vertices have different colors. In…
Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving…
A simple but empirically efficient heuristic algorithm for the edge-coloring of graphs is presented. Its basic idea is the displacement of "conflicts" (repeated colors in the edges incident to a vertex) along paths of adjacent vertices…
Best match graphs (BMGs) are a class of colored digraphs that naturally appear in mathematical phylogenetics and can be approximated with the help of similarity measures between gene sequences, albeit not without errors. The corresponding…
Many variations of the classical graph coloring model have been intensively studied due to their multiple applications; scheduling problems and aircraft assignments, for instance, motivate the robust coloring problem. This model gets to…
In this paper, we give a family of online algorithms for the classical coloring problem of intersection graphs of discs with bounded diameter. Our algorithms make use of a geometric representation of such graphs and are inspired by an…
A unit disk graph is the intersection graph of a set of unit diameter disks in the plane. In this paper we consider liar's domination problem on unit disk graphs, a variant of dominating set problem. We call this problem as {\it Euclidean…
In this survey, we explore recent literature on finding the cores of higher graphs using geometric and topological means. We study graphs, hypergraphs, and simplicial complexes, all of which are models of higher graphs. We study the notion…
Circular layouts are a popular graph drawing style, where vertices are placed on a circle and edges are drawn as straight chords. Crossing minimization in circular layouts is \NP-hard. One way to allow for fewer crossings in practice are…
We propose a heuristic method that generates a graph for order/degree problem. Target graphs of our heuristics have large order (> 4000) and diameter 3. We describe the ob- servation of smaller graphs and basic structure of our heuristics.…
In the past decades for more and more graph classes the Graph Isomorphism Problem was shown to be solvable in polynomial time. An interesting family of graph classes arises from intersection graphs of geometric objects. In this work we show…
In well-studied graph modification problems, adding and deleting vertices and edges are used as graph editing operations. We propose a model for graph modification on geometric intersection graphs called Geometric Graph Edit Distance that…
Graph drawing research traditionally focuses on producing geometric embeddings of graphs satisfying various aesthetic constraints. After the geometric embedding is specified, there is an additional step that is often overlooked or ignored:…
Let $G=(V,E)$ be an undirected graph. We call $D_t \subseteq V$ as a total dominating set (TDS) of $G$ if each vertex $v \in V$ has a dominator in $D$ other than itself. Here we consider the TDS problem in unit disk graphs, where the…
An obstacle representation of a graph is a mapping of the vertices onto points in the plane and a set of connected regions of the plane (called obstacles) such that the straight-line segment connecting the points corresponding to two…
We present polynomial-time approximation schemes based on local search} technique for both geometric (discrete) independent set (\mdis) and geometric (discrete) dominating set (\mdds) problems, where the objects are arbitrary radii disks…
The main goal of this paper is to formalize and explore a connection between chromatic properties of graphs with geometric representations and competitive analysis of on-line algorithms, which became apparent after the recent construction…
We introduce a simple, efficient and precise polynomial heuristic for a key NP complete problem, minimum vertex cover. Our method is iterative and operates in probability space. Once a stable probability solution is found we find the true…
Graph theoretical problems based on shortest paths are at the core of research due to their theoretical importance and applicability. This paper deals with the geodetic number which is a global measure for simple connected graphs and it…
Can we efficiently compute optimal solutions to instances of a hard problem from optimal solutions to neighboring (i.e., locally modified) instances? For example, can we efficiently compute an optimal coloring for a graph from optimal…