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Related papers: Solving Triangular Peg Solitaire

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In this paper, we study a reversible process (more precisely, a groupoid/group action) resembling the classical 15-puzzle, where the legal moves are to ``move the unique hole inside a translate of a shape $S$''. Such a process can be…

Combinatorics · Mathematics 2024-10-01 Ville Salo , Juliette Schabanel

Connect Four is a two-player game where each player attempts to be the first to create a sequence of four of their pieces, arranged horizontally, vertically, or diagonally, by dropping pieces into the columns of a grid of width seven and…

Combinatorics · Mathematics 2025-02-18 Robert Steele , Daniel B. Larremore

In the game of pegging, each vertex of a graph is considered a hole into which a peg can be placed. A pegging move is performed by jumping one peg over another peg, and then removing the peg that has been jumped over from the graph. We…

Combinatorics · Mathematics 2011-03-03 Ariel Levavi

In 1979, David Fabian found a complete game of two-person Chinese Checkers in 30 moves (15 by each player) [Martin Gardner, Penrose Tiles to Trapdoor Ciphers, MAA, 1997]. This solution requires that the two players cooperate to generate a…

Combinatorics · Mathematics 2009-01-13 George I. Bell

Some old peg solitaire boards are brought down from the literature, dusted off, and re-examined, and some remarkable problems are displayed on them.

Combinatorics · Mathematics 2007-05-23 George I. Bell , John D. Beasley

Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…

Computational Complexity · Computer Science 2012-04-18 Yasuhiko Takenaga , Toby Walsh

The game of Spot it(R) is based on an order 7 finite projective plane. This article presents a solitaire challenge: extract an order 7 affine plane and arrange those 49 cards into a square such that the symmetries of the affine and…

History and Overview · Mathematics 2013-01-30 Donna A. Dietz

We give a simple proof of that determining solvability of Shisen-Sho boards is NP-complete. Furthermore, we show that under realistic assumptions, one can compute in logarithmic time if two tiles form a playable pair. We combine an…

Data Structures and Algorithms · Computer Science 2020-10-20 Michiel de Bondt

We introduce a one-person game that we call Padlock Solitaire which resembles the well-known clock solitaire card game. Analyzing variants of this game we obtain simple proofs of some classical results of combinatorics including ballot…

Combinatorics · Mathematics 2020-09-01 Johan Wästlund

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

Computational Complexity · Computer Science 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

We consider the following simple game: We are given a table with ten slots indexed one to ten. In each of the ten rounds of the game, three dice are rolled and the numbers are added. We then put this number into any free slot. For each…

Discrete Mathematics · Computer Science 2012-09-11 Sebastian Böcker

Challenges for physical solitaire puzzle games are typically designed in advance by humans and limited in number. Alternatively, some games incorporate rules for stochastic setup, where the human solver randomly sets up the game board…

Artificial Intelligence · Computer Science 2019-05-28 Mark Goadrich , James Droscha

The 15 puzzle is a classic reconfiguration puzzle with fifteen uniquely labeled unit squares within a $4 \times 4$ board in which the goal is to slide the squares (without ever overlapping) into a target configuration. By generalizing the…

Computational Complexity · Computer Science 2018-04-30 Erik D. Demaine , Mikhail Rudoy

The solitaire army is a one-person peg jumping game where a player attempts to advance an "army" of pegs as far as possible into empty territory. The game was introduced by John Conway and is also known as "Conway's Soldiers". We consider…

Combinatorics · Mathematics 2007-08-11 George I. Bell , Daniel S. Hirschberg , Pablo Guerrero-Garcia

The Bulgarian solitaire is a mathematical card game played by one person. A pack of n cards is divided into several decks (or "piles"). Each move consists of the removing of one card from each deck and collecting the removed cards to form a…

Combinatorics · Mathematics 2015-03-04 Vesselin Drensky

In this paper we solve the three-player-game question. A three-player-game consists of a series of rounds. There are altogether three players. Two players participate in each round, at the end of the round the loser quits and the third…

Probability · Mathematics 2020-09-11 Fangqi Li

This special issue on Peg Solitaire has been put together by John Beasley as guest editor, and reports work by John Harris, Alain Maye, Jean-Charles Meyrignac, George Bell, and others. Topics include: short solutions on the 6 x 6 board and…

Combinatorics · Mathematics 2008-11-07 John D. Beasley

We study a popular puzzle game known variously as Clickomania and Same Game. Basically, a rectangular grid of blocks is initially colored with some number of colors, and the player repeatedly removes a chosen connected monochromatic group…

Computational Complexity · Computer Science 2007-05-23 Therese C. Biedl , Erik D. Demaine , Martin L. Demaine , Rudolf Fleischer , Lars Jacobsen , J. Ian Munro

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

Abalone is a 2-player board game with perfect information. The game is played on a 5x5x5 hexagonal grid and ends when a player pushes 6 of their opponents' pieces off the board. Abalone is similar to games like chess and Go in that all…

Combinatorics · Mathematics 2023-08-08 Joseph Gutstadt , Kirsten Hogenson , John Koerner