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We investigate winner determination for two popular proportional representation systems: the Monroe and Chamberlin-Courant (abbrv. CC) systems. Our study focuses on (nearly) single-peaked resp. single-crossing preferences. We show that for…

Multiagent Systems · Computer Science 2023-08-01 Jiehua Chen , Christian Hatschka , Sofia Simola

Zeckendorf proved that every positive integer $n$ can be written uniquely as the sum of non-adjacent Fibonacci numbers; a similar result holds for other positive linear recurrence sequences. These legal decompositions can be used to…

Number Theory · Mathematics 2022-11-29 Steven J. Miller , Eliel Sosis , Jingkai Ye

An infinite game on the set of real numbers appeared in Matthew Baker's work [Math. Mag. 80 (2007), no. 5, pp. 377--380] in which he asks whether it can help characterize countable subsets of the reals. This question is in a similar spirit…

Logic · Mathematics 2024-08-28 Tonatiuh Matos-Wiederhold , Luciano Salvetti

In each round of a Swiss-system tournament, players of similar score are paired against each other. An intentional early loss therefore might lead to weaker opponents in later rounds and thus to a better final tournament result - a…

Computer Science and Game Theory · Computer Science 2023-02-22 Ágnes Cseh , Pascal Führlich , Pascal Lenzner

The oracle model of computation is believed to allow a rigorous proof of quantum over classical computational superiority. Since quantum and classical oracles are essentially different, a correspondence principle is commonly implicitly used…

Quantum Physics · Physics 2007-05-23 Antoni Wojcik Ravindra W. Chhajlany

We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…

Discrete Mathematics · Computer Science 2018-09-19 Eric Duchêne , Valentin Gledel , Aline Parreau , Gabriel Renault

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

Computer Science and Game Theory · Computer Science 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

In this paper we study the number $M_{m,n}$ of ways to place nonattacking pawns on an $m\times n$ chessboard. We find an upper bound for $M_{m,n}$ and analyse its asymptotic behavior. It turns out that $\lim_{m,n\to\infty}(M_{m,n})^{1/mn}$…

Combinatorics · Mathematics 2007-05-23 S. Kitaev , T. Mansour

We address the problem of building a decision model for a specific bidding situation in the game of Bridge. We propose the following multi-step methodology i) Build a set of examples for the decision problem and use simulations to associate…

A 5x5 board is the smallest board on which one can set up all kind of chess pieces as a start position. We consider Gardner's minichess variant in which all pieces are set as in a standard chessboard (from Rook to King). This game has…

Computer Science and Game Theory · Computer Science 2013-07-29 Mehdi Mhalla , Frederic Prost

Quantum advantage is notoriously hard to find and even harder to prove. For example the class of functions computable with classical physics actually exactly coincides with the class computable quantum-mechanically. It is strongly believed,…

Quantum Physics · Physics 2015-10-07 Howard Dale , David Jennings , Terry Rudolph

Skat is a fascinating combinatorial card game, show-casing many of the intrinsic challenges for modern AI systems such as cooperative and adversarial behaviors (among the players), randomness (in the deal), and partial knowledge (due to…

Artificial Intelligence · Computer Science 2021-04-08 Stefan Edelkamp

In the original Parrondo game, a single player combines two losing strategies to a winning strategy. In this paper we investigate the question what happens, if two or more players play Parrondo games in a coordinated way. We introduce a…

Statistical Mechanics · Physics 2023-06-14 Sandro Breuer , Andreas Mielke

Tic Tac Toe is amongst the most well-known games. It has already been shown that it is a biased game, giving more chances to win for the first player leaving only a draw or a loss as possibilities for the opponent, assuming both the players…

Artificial Intelligence · Computer Science 2023-03-15 Bhavuk Kalra

Monte Carlo Search gives excellent results in multiple difficult combinatorial problems. Using a prior to perform non uniform playouts during the search improves a lot the results compared to uniform playouts. Handmade heuristics tailored…

Artificial Intelligence · Computer Science 2024-01-22 Tristan Cazenave

In his first mathematical paper, published in 1895 when he was 18, Edmund Landau suggested a new way to determine the winner of a chess tournament by not simply adding for each player the fixed number of points they would get for each win…

History and Overview · Mathematics 2022-11-01 Rainer Sinn , Günter M. Ziegler

Given a forcing notion $P$ that forces certain values to several classical cardinal characteristics of the reals, we show how we can compose $P$ with a collapse (of a cardinal $\lambda>\kappa$ to $\kappa$) such that the composition still…

Logic · Mathematics 2020-06-19 Martin Goldstern , Jakob Kellner , Diego A. Mejía , Saharon Shelah

In the classical coupon collector's problem, every box of breakfast cereal contains one coupon from a collection of n distinct coupons, each equally likely to appear. The goal is to find the expected number of boxes a player needs to…

Combinatorics · Mathematics 2023-02-22 Tipaluck Krityakierne , Thotsaporn Aek Thanatipanonda

We present new versions of the Parrondo's paradox by which a losing game can be turned into winning by including a mechanism that allows redistribution of the capital amongst an ensemble of players. This shows that, for this particular…

Condensed Matter · Physics 2007-05-23 Raul Toral

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

Computer Science and Game Theory · Computer Science 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen