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We present the algorithmic procedure determining the impulsive behavior of a rigid disk having a single or possibly multiple frictionless impact with two walls forming a corner. The algorithmic procedure represents an application of the…
We study dynamic $(1-\epsilon)$-approximate rounding of fractional matchings -- a key ingredient in numerous breakthroughs in the dynamic graph algorithms literature. Our first contribution is a surprisingly simple deterministic rounding…
An algorithm for unconstrained non-convex optimization is described, which does not evaluate the objective function and in which minimization is carried out, at each iteration, within a randomly selected subspace. It is shown that this…
We describe an exact algorithm for finding the best 2-OPT move which, experimentally, was observed to be much faster than the standard quadratic approach. To analyze its average-case complexity, we introduce a family of heuristic procedures…
We propose a randomized algorithm with query access that given a graph $G$ with arboricity $\alpha$, and average degree $d$, makes $\widetilde{O}\left(\frac{\alpha}{\varepsilon^2d}\right)$ \texttt{Degree} and…
We propose a new primal-dual homotopy smoothing algorithm for a linearly constrained convex program, where neither the primal nor the dual function has to be smooth or strongly convex. The best known iteration complexity solving such a…
Classical probabilistic rounding error analysis is particularly well suited to stochastic rounding (SR), and it yields strong results when dealing with floating-point algorithms that rely heavily on summation. For many numerical linear…
Consider the random graph process where we start with an empty graph on n vertices, and at time t, are given an edge e_t chosen uniformly at random among the edges which have not appeared so far. A classical result in random graph theory…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…
We prove that every 4-polytope is determined by its edge-polygon incidences, solving an open problem of Gr\"unbaum. For each $d \geq 3$, we show that not every $d$-polytope is determined by its $(d-3)$-skeleton and dual $(d-3)$-skeleton…
In general dimension, there is no known total polynomial algorithm for either convex hull or vertex enumeration, i.e. an algorithm whose complexity depends polynomially on the input and output sizes. It is thus important to identify…
Escaping saddle points is a central research topic in nonconvex optimization. In this paper, we propose a simple gradient-based algorithm such that for a smooth function $f\colon\mathbb{R}^n\to\mathbb{R}$, it outputs an…
We initiate the study of the Bipartite Contraction problem from the perspective of parameterized complexity. In this problem we are given a graph $G$ and an integer $k$, and the task is to determine whether we can obtain a bipartite graph…
Proximal splitting algorithms are well suited to solving large-scale nonsmooth optimization problems, in particular those arising in machine learning. We propose a new primal-dual algorithm, in which the dual update is randomized;…
We prove the familiar Lazy Online Gradient Descent algorithm is universal on polytope domains. That means it gets $O(1)$ pseudo-regret against i.i.d opponents, while simultaneously achieving the well-known $O(\sqrt N)$ worst-case regret…
This paper proposes a novel and simple algorithm of facet enumeration for convex polytopes. The complexity of the algorithm is discussed. The algorithm is implemented in Matlab. Some simple polytopes with known H-representations and…
In this paper, we introduce a \textit{Bi-level OPTimization} (BiOPT) framework for minimizing the sum of two convex functions, where both can be nonsmooth. The BiOPT framework involves two levels of methodologies. At the upper level of…
Facets of the convex hull of $n$ independent random vectors chosen uniformly at random from the unit sphere in $\mathbb{R}^d$ are studied. A particular focus is given on the height of the facets as well as the expected number of facets as…
We present a simple randomized procedure for the prediction of a binary sequence. The algorithm uses ideas from recent developments of the theory of the prediction of individual sequences. We show that if the sequence is a realization of a…
We study the problem of determining the minimal genus of a simple finite connected graph. We present an algorithm which, for an arbitrary graph $G$ with $n$ vertices and $m$ edges, determines the orientable genus of $G$ in…