Related papers: The Random Edge Simplex Algorithm on Dual Cyclic 4…
We prove that the Random-Edge simplex algorithm requires an expected number of at most 13n/sqrt(d) pivot steps on any simple d-polytope with n vertices. This is the first nontrivial upper bound for general polytopes. We also describe a…
Random Edge is the most natural randomized pivot rule for the simplex algorithm. Considerable progress has been made recently towards fully understanding its behavior. Back in 2001, Welzl introduced the concepts of \emph{reachmaps} and…
We investigate the worst-case behavior of the simplex algorithm on linear programs with three variables, that is, on 3-dimensional simple polytopes. Among the pivot rules that we consider, the ``random edge'' rule yields the best asymptotic…
We show that a variant of the random-edge pivoting rule results in a strongly polynomial time simplex algorithm for linear programs $\max\{c^Tx \colon Ax\leq b\}$, whose constraint matrix $A$ satisfies a geometric property introduced by…
We show that the pivoting process associated with one line and $n$ points in $r$-dimensional space may need $\Omega(\log^r n)$ steps in expectation as $n \to \infty$. The only cases for which the bound was known previously were for $r \le…
Let $P$ be a simple polytope with $n-d = 2$, where $d$ is the dimension and $n$ is the number of facets. The graph of such a polytope is also called a grid. It is known that the directed random walk along the edges of $P$ terminates after…
We present new pivot rules for the Simplex method for LPs over 0/1 polytopes. We show that the number of non-degenerate steps taken using these rules is strongly polynomial and even linear in the dimension or in the number of variables. Our…
We show that there are simplex pivoting rules for which it is PSPACE-complete to tell if a particular basis will appear on the algorithm's path. Such rules cannot be the basis of a strongly polynomial algorithm, unless P = PSPACE. We…
The Random-Facet algorithm of Kalai and of Matousek, Sharir and Welzl is an elegant randomized algorithm for solving linear programs and more general LP-type problems. Its expected subexponential time of $2^{\tilde{O}(\sqrt{m})}$, where $m$…
The worst-case expected length f(n) of the path taken by the simplex algorithm with the Random Edge pivot rule on a 3-dimensional linear program with n constraints is shown to be bounded by 1.3445 n <= f(n) <= 1.4943 n for large enough n.
In this paper, we present novel randomized algorithms for solving saddle point problems whose dual feasible region is given by the direct product of many convex sets. Our algorithms can achieve an ${\cal O}(1/N)$ and ${\cal O}(1/N^2)$ rate…
The behavior of the simplex algorithm is a widely studied subject. Specifically, the question of the existence of a polynomial pivot rule for the simplex algorithm is of major importance. Here, we give exponential lower bounds for three…
A two-step model for generating random polytopes is considered. For parameters $d$, $m$, and $p$, the first step is to generate a simple polytope $P$ whose facets are given by $m$ uniform random hyperplanes tangent to the unit sphere in…
The Hirsch Conjecture stated that any $d$-dimensional polytope with n facets has a diameter at most equal to $n - d$. This conjecture was disproved by Santos (A counterexample to the Hirsch Conjecture, Annals of Mathematics, 172(1) 383-412,…
If we fix the angles at the vertices of a convex planar $n$-gon, the lengths of its edges must satisfy two linear constraints in order for it to close up. If we also require unit perimeter, our vectors of $n$ edge lengths form a convex…
In this paper, we analyse the dual pivot Quicksort, a variant of the standard Quicksort algorithm, in which two pivots are used for the partitioning of the array. We are solving recurrences of the expected number of key comparisons and…
In this paper, we analyze the time complexity of finding regular polygons in a set of n points. We combine two different approaches to find regular polygons, depending on their number of edges. Our result depends on the parameter alpha,…
We construct a family of Markov decision processes for which the policy iteration algorithm needs an exponential number of improving switches with Dantzig's rule, with Bland's rule, and with the Largest Increase pivot rule. This immediately…
We use here the results on the influence graph by Boissonnat et al. to adapt them for particular cases where additional information is available. In some cases, it is possible to improve the expected randomized complexity of algorithms from…
One approach to achieving correct finite element assembly is to ensure that the local orientation of facets relative to each cell in the mesh is consistent with the global orientation of that facet. Rognes et al. have shown how to achieve…