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Generic slow-fast systems with only one (time-scaling) parameter on the two-torus have attracting canard cycles for arbitrary small values of this parameter. This is in drastic contrast with the planar case, where canards usually occur in…
We present a simple nonadaptive randomized algorithm that estimates the number of edges in a simple, unweighted, undirected graph, possibly containing isolated vertices, using only degree and random edge queries. For an $n$-vertex graph,…
We propose a simple, geometrically-motivated construction of smooth random paths in the plane. The construction is such that, with probability one, the paths have finite curvature everywhere (and the realizations are visually pleasing when…
Markov-chain Monte Carlo algorithms rely on trial moves that are either rejected or accepted based on certain criteria. Here, we provide an efficient algorithm to generate random rotation matrices in four dimensions (4D) covering an…
A simple method to produce a random order type is to take the order type of a random point set. We conjecture that many probability distributions on order types defined in this way are heavily concentrated and therefore sample inefficiently…
This paper introduces a special family of randomized algorithms for Max DICUT that we call oblivious algorithms. Let the bias of a vertex be the ratio between the total weight of its outgoing edges and the total weight of all its edges. An…
We prove that with high probability, a uniform sample of $n$ points in a convex domain in $\mathbb{R}^d$ can be rounded to points on a grid of step size proportional to $1/n^{d+1+\epsilon}$ without changing the underlying chirotope…
We show that the shadow vertex simplex algorithm can be used to solve linear programs in strongly polynomial time with respect to the number $n$ of variables, the number $m$ of constraints, and $1/\delta$, where $\delta$ is a parameter that…
We show that there are simple 4-dimensional polytopes with n vertices such that all separators of the graph have size at least $\Omega(n/\log n)$. This establishes a strong form of a claim by Thurston, for which the construction and proof…
We present an algorithm for sampling tightly confined random equilateral closed polygons in three-space which has runtime linear in the number of edges. Using symplectic geometry, sampling such polygons reduces to sampling a moment…
We propose bi-directional face traversal algorithm $2FACE$ to shorten the path the message takes to reach the destination in geometric routing. Our algorithm combines the practicality of the best single-direction traversal algorithms with…
Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art…
We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…
Graph reconstruction can efficiently detect the underlying topology of massive networks such as the Internet. Given a query oracle and a set of nodes, the goal is to obtain the edge set by performing as few queries as possible. An algorithm…
A flipturn is an operation that transforms a nonconvex simple polygon into another simple polygon, by rotating a concavity 180 degrees around the midpoint of its bounding convex hull edge. Joss and Shannon proved in 1973 that a sequence of…
Random directed graphs $D(n,p)$ undergo a phase transition around the point $p = 1/n$, and the width of the transition window has been known since the works of Luczak and Seierstad. They have established that as $n \to \infty$ when $p = (1…
The problem of polycube construction or deformation is an essential problem in computer graphics. In this paper, we present a robust, simple, efficient and automatic algorithm to deform the meshes of arbitrary shapes into their polycube…
Stochastic alternating algorithms for bi-objective optimization are considered when optimizing two conflicting functions for which optimization steps have to be applied separately for each function. Such algorithms consist of applying a…
The Douglas--Rachford algorithm is a popular algorithm for solving both convex and nonconvex feasibility problems. While its behaviour is settled in the convex inconsistent case, the general nonconvex inconsistent case is far from being…
A k-system of the graph G(P) of a simple polytope P is a set of induced subgraphs of G(P) that shares certain properties with the set of subgraphs induced by the k-faces of P. This new concept leads to polynomial-size certificates in terms…