Related papers: Analysis of top to bottom-$k$ shuffles
We examine the complexity of the ``Texas Hold'em'' variant of poker from a topological perspective. We show that there exists a natural simplicial complex governing the multi-way winning probabilities between various hands, and that this…
We prove a lower bound on the size of bottlenecks in uniform quadrangulations, valid at all scales simultaneously. We use it to establish upper bounds on the uniform mixing time of the lazy random walk on uniform quadrangulations, as well…
We study variants of a stochastic game inspired by backgammon where players may propose to double the stake, with the game state dictated by a one-dimensional random walk. Our variants allow for different numbers of proposals and different…
This work theoretically investigates the transition from topology to chaos in a periodically driven system consisting of a quantum top coupled to a spin-1/2 particle. The system is driven by two alternating interaction kicks per period. For…
Search patterns of randomly oriented steps of different lengths have been observed on all scales of the biological world, ranging from the microscopic to the ecological, including in protein motors, bacteria, T-cells, honeybees, marine…
Juggling patterns can be described by a sequence of cards which keep track of the relative order of the balls at each step. This interpretation has many algebraic and combinatorial properties, with connections to Stirling numbers, Dyck…
We prove tight mixing time bounds for natural random walks on bases of matroids, determinantal distributions, and more generally distributions associated with log-concave polynomials. For a matroid of rank $k$ on a ground set of $n$…
Given a finite graph G, a vertex of the lamplighter graph consists of a zero-one labeling of the vertices of G, and a marked vertex of G. For transitive graphs G, we show that, up to constants, the relaxation time for simple random walk in…
We analyse the mixing profile of a random walk on a dynamic random permutation, focusing on the regime where the walk evolves much faster than the permutation. Two types of dynamics generated by random transpositions are considered: one…
We carry out a game-theoretic analysis of the recursive game "Guts," a variant of poker featuring repeated play with possibly growing stakes. An interesting aspect of such games is the need to account for funds lost to all players if…
We introduce a cover time problem for random walks on dynamic graphs in which the graph expands in time and the walker moves at random times. Time to cover all nodes and number of returns to original states are analyzed in resulting model.
We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…
Consider a string of $n$ positions, i.e. a discrete string of length $n$. Units of length $k$ are placed at random on this string in such a way that they do not overlap, and as often as possible, i.e. until all spacings between neighboring…
We consider the following game that has been used as a way of testing claims of extrasensory perception (ESP). One is given a deck of $mn$ cards comprised of $n$ distinct types each of which appears exactly $m$ times: this deck is shuffled…
We consider a natural local dynamic on the set of all rooted planar maps with $n$ edges that is in some sense analogous to "edge flip" Markov chains, which have been considered before on a variety of combinatorial structures (triangulations…
Ultimate Tic-Tac-Toe is a variant of the well known tic-tac-toe (noughts and crosses) board game. Two players compete to win three aligned "fields", each of them being a tic-tac-toe game. Each move determines which field the next player…
We study the mixing time of the Rook's Walk Markov chain on a $d$-dimensional chess board of side length $n\geq 3$, where a rook moves by first selecting an axis uniformly at random and then selecting a new position along that axis…
A simple way to sample a uniform triangulation of the sphere with a fixed number $n$ of vertices is a Monte-Carlo method: we start from an arbitrary triangulation and flip repeatedly a uniformly chosen edge. We give a lower bound in…
Many regular graphs admit a natural partition of their edge set into cliques of the same order such that each vertex is contained in the same number of cliques. In this paper, we study the mixing rate of certain random walks on such graphs…
We investigate the hitting times of random walks on graphs, where a hitting time is defined as the number of steps required for a random walker to move from one node to another. While much of the existing literature focuses on calculating…