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A graph puzzle ${\rm Puz}(G)$ of a graph $G$ is defined as follows. A configuration of ${\rm Puz}(G)$ is a bijection from the set of vertices of a board graph to the set of vertices of a pebble graph, both graphs being isomorphic to some…

Discrete Mathematics · Computer Science 2021-03-30 Tatsuoki Kato , Tomoki Nakamigawa , Tadashi Sakuma

The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing…

Computational Complexity · Computer Science 2015-03-13 Jakob Nordström

Here we introduce a new game on graphs, called cup stacking, following a line of what can be considered as $0$-, $1$-, or $2$-person games such as chip firing, percolation, graph burning, zero forcing, cops and robbers, graph pebbling, and…

Combinatorics · Mathematics 2024-04-17 Paul Fay , Glenn Hurlbert , Maya Tennant

We consider the chessboard pebbling problem analyzed by Chung, Graham, Morrison and Odlyzko [3]. We study the number of reachable configurations $G(k)$ and a related double sequence $G(k,m)$. Exact expressions for these are derived, and we…

Combinatorics · Mathematics 2010-09-30 Qiang Zhen , Charles Knessl

The topic of this treatise is a combinatorial technique called Graph Pebbling. We investigate pebbling numbers, weight functions, flow networks, hypercubes, and the zero-sum conjecture of Erd\H{o}s and Lemke. This investigation is a…

Combinatorics · Mathematics 2023-05-01 Herman Bergwerf

We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…

Combinatorics · Mathematics 2013-05-09 A. Bonato , W. Kinnersley , P. Pralat

Consider a graph with a rotation system, namely, for every vertex, a circular ordering of the incident edges. Given such a graph, an angle cover maps every vertex to a pair of consecutive edges in the ordering -- an angle -- such that each…

Computational Geometry · Computer Science 2022-09-23 William Evans , Ellen Gethner , Jack Spalding-Jamieson , Alexander Wolff

Optimizing data movements during program executions is essential for achieving high performance in modern computing systems. This has been classically modeled with the Red-Blue Pebble Game and its variants. In existing models, it is…

Data Structures and Algorithms · Computer Science 2026-03-10 Aleksandros Sobczyk

We propose the total staggered quantum walk model and the total tessellation cover of a graph. This model uses the concept of total tessellation cover to describe the motion of the walker who is allowed to hop both to vertices and edges of…

Discrete Mathematics · Computer Science 2020-02-24 Alexandre Abreu , Luís Cunha , Celina de Figueiredo , Franklin Marquezino , Daniel Posner , Renato Portugal

The pebble motion problem (PMP) asks whether one configuration of labeled pebbles on a graph can be transformed into another by moving pebbles to adjacent unoccupied vertices. It is a fundamental model of graph reconfiguration and is…

Combinatorics · Mathematics 2026-04-02 Tomoki Nakamigawa , Tadashi Sakuma

Graph burning is a discrete-time process that models the propagation of information in a network. Initially, we have an undirected graph of unburned vertices. At each time step, an unburned vertex is chosen to burn; additionally, unburned…

Combinatorics · Mathematics 2026-03-17 Dhanyamol Antony , L. Sunil Chandran , Anita Das , Shirish Gosavi , Dalu Jacob , Shashanka Kulamarva

The $t$-fold pebbling number, $\pi_t(G)$, of a graph $G$ is defined to be the minimum number $m$ so that, from any given configuration of $m$ pebbles on the vertices of $G$, it is possible to place at least $t$ pebbles on any specified…

Combinatorics · Mathematics 2022-12-06 Liliana Alcón , Glenn Hurlbert

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat

We show that a graph with $n$ vertices and vertex cover of size $k$ has at most $4^k + n$ potential maximal cliques. We also show that for each positive integer $k$, there exists a graph with vertex cover of size $k$, $O(k^2)$ vertices, and…

Combinatorics · Mathematics 2020-11-24 Tuukka Korhonen

It is shown that $S(G) = O\left(m/\log_2 m + d\right)$ pebbles are sufficient to pebble any DAG $G=(V,E)$, with $m$ edges and maximum in-degree $d$. It was previously known that $S(G) = O\left(d n/\log n\right)$. The result builds on two…

Computational Complexity · Computer Science 2024-10-29 Gianfranco Bilardi , Lorenzo De Stefani

The paper presents an algorithm for minimum vertex cover problem, which is an NP-Complete problem. The algorithm computes a minimum vertex cover of each input simple graph. Tested by the attached MATLAB programs, Stage 1 of the algorithm is…

Discrete Mathematics · Computer Science 2016-10-30 Gang Hu

We consider the problem of covering a graph with a given number of induced subgraphs so that the maximum number of vertices in each subgraph is minimized. We prove NP-completeness of the problem, prove lower bounds, and give approximation…

Discrete Mathematics · Computer Science 2007-05-23 Shripad Thite

The problem of finding an optimal vertex cover in a graph is a classic NP-complete problem, and is a special case of the hitting set question. On the other hand, the hitting set problem, when asked in the context of induced geometric…

Data Structures and Algorithms · Computer Science 2014-04-24 Akanksha Agrawal , Sathish Govindarajan , Neeldhara Misra

In reconfiguration, we are given two solutions to a graph problem, such as Vertex Cover or Dominating Set, with each solu tion represented by a placement of tokens on vertices of the graph. Our task is to reconfigure one into the other…

Combinatorics · Mathematics 2024-11-22 Jan Matyáš Křišťan , Jakub Svoboda

We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…

Combinatorics · Mathematics 2014-01-23 Alan Frieze , Wesley Pegden
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