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We introduce an elementary transformation called flips on tilings by squares and triangles and conjecture that it connects any two tilings of the same region of the Euclidean plane.

Discrete Mathematics · Computer Science 2024-06-25 Thomas Fernique , Olga Mikhailovna Sizova

We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…

Computational Geometry · Computer Science 2010-05-07 Haim Kaplan , Natan Rubin , Micha Sharir

Let $P$ be a collection of $n$ points moving along pseudo-algebraic trajectories in the plane. One of the hardest open problems in combinatorial and computational geometry is to obtain a nearly quadratic upper bound, or at least a subcubic…

Computational Geometry · Computer Science 2013-04-15 Natan Rubin

Any simple planar graph can be triangulated, i.e., we can add edges to it, without adding multi-edges, such that the result is planar and all faces are triangles. In this paper, we study the problem of triangulating a planar graph without…

Discrete Mathematics · Computer Science 2015-05-19 Therese Biedl

The rhombus tilings of a simply connected domain of the Euclidean plane are known to form a flip-connected space (a flip is the elementary operation on rhombus tilings which rotates 180{\deg} a hexagon made of three rhombi). Motivated by…

Discrete Mathematics · Computer Science 2011-12-07 Olivier Bodini , Thomas Fernique , Michael Rao , Eric Remila

In the paper, we consider the rigidity problem of the infinite hexagonal triangulation of the plane under the piecewise linear conformal changes introduced by Luo in [5]. Our result shows that if a geometric hexagonal triangulation of the…

Geometric Topology · Mathematics 2013-06-18 Tianqi Wu , Xianfeng Gu , Jian Sun

Given a set $\cal P$ of points in the Euclidean plane and two triangulations of $\cal P$, the flip distance between these two triangulations is the minimum number of flips required to transform one triangulation into the other.…

Data Structures and Algorithms · Computer Science 2019-10-15 Qilong Feng , Shaohua Li , Xiangzhong Meng , Jianxin Wang

Let $P$ be a collection of $n$ points in the plane, each moving along some straight line at unit speed. We obtain an almost tight upper bound of $O(n^{2+\epsilon})$, for any $\epsilon>0$, on the maximum number of discrete changes that the…

Computational Geometry · Computer Science 2013-12-10 Natan Rubin

Given an $n$-vertex graph and two straight-line planar drawings of the graph that have the same faces and the same outer face, we show that there is a morph (i.e., a continuous transformation) between the two drawings that preserves…

A flip in a plane spanning tree $T$ is the operation of removing one edge from $T$ and adding another edge such that the resulting structure is again a plane spanning tree. For trees on a set of points in convex position we study two…

Computational Geometry · Computer Science 2025-08-22 Oswin Aichholzer , Joseph Dorfer , Birgit Vogtenhuber

We discuss the problem to count, or, more modestly, to estimate the number f(m,n) of unimodular triangulations of the planar grid of size $m\times n$. Among other tools, we employ recursions that allow one to compute the (huge) number of…

Combinatorics · Mathematics 2007-05-23 Volker Kaibel , Günter M. Ziegler

Let $S$ be a planar point set in general position, and let $\mathcal{P}(S)$ be the set of all plane straight-line paths with vertex set $S$. A flip on a path $P \in \mathcal{P}(S)$ is the operation of replacing an edge $e$ of $P$ with…

Computational Geometry · Computer Science 2022-09-29 Oswin Aichholzer , Kristin Knorr , Wolfgang Mulzer , Johannes Obenaus , Rosna Paul , Birgit Vogtenhuber

We study an old geometric optimization problem in the plane. Given a perfect matching $M$ on a set of $n$ points in the plane, we can transform it to a non-crossing perfect matching by a finite sequence of flip operations. The flip…

Computational Geometry · Computer Science 2019-05-03 Ahmad Biniaz , Anil Maheshwari , Michiel Smid

We consider the problem of computing a triangulation of the real projective plane P2, given a finite point set S={p1, p2,..., pn} as input. We prove that a triangulation of P2 always exists if at least six points in S are in general…

Computational Geometry · Computer Science 2011-11-10 Mridul Aanjaneya , Monique Teillaud

We prove that every locally Hamiltonian graph with $n\ge 3$ vertices and possibly with multiple edges has at least $3n-6$ edges with equality if and only if it triangulates the sphere. As a consequence, every edge-maximal embedding of a…

Combinatorics · Mathematics 2020-01-15 James Davies , Carsten Thomassen

A framework, which is a (possibly infinite) graph with a realization of its vertices in the plane, is called flexible if it can be continuously deformed while preserving the edge lengths. We focus on flexibility of frameworks in which…

Combinatorics · Mathematics 2024-04-26 Georg Grasegger , Jan Legerský

We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…

Computational Geometry · Computer Science 2012-06-05 Taylor Gordon

Given a surface $\Sigma$ equipped with a set $P$ of marked points, we consider the triangulations of $\Sigma$ with vertex set $P$. The flip-graph of $\Sigma$ whose vertices are these triangulations, and whose edges correspond to flipping…

Geometric Topology · Mathematics 2025-03-19 Hugo Parlier , Lionel Pournin

A fullerene graph is a 3-connected cubic planar graph with pentagonal and hexagonal faces. The leapfrog transformation of a planar graph produces the trucation of the dual of the given graph. A fullerene graph is leapfrog if it can be…

Combinatorics · Mathematics 2019-10-10 František Kardoš , Martina Mockovčiaková

Flip graphs are a ubiquitous class of graphs, which encode relations induced on a set of combinatorial objects by elementary, local changes. Skeletons of associahedra, for instance, are the graphs induced by quadrilateral flips in…