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A rope is a non-singular embedding of a closed interval into R^3, which sends the ends of the interval to some fixed points A and B such that |AB|=1. A rope is short if its length is less than 3. The main result of the paper is that the…

Geometric Topology · Mathematics 2016-09-07 Jacob Mostovoy

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

The metric sketching problem is defined as follows. Given a metric on $n$ points, and $\epsilon>0$, we wish to produce a small size data structure (sketch) that, given any pair of point indices, recovers the distance between the points up…

Computational Geometry · Computer Science 2016-11-30 Piotr Indyk , Tal Wagner

We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan , Yuancheng Yu

We reduce the problem of computing a rectilinear shortest path between two given points s and t in the splinegonal domain \calS to the problem of computing a rectilinear shortest path between two points in the polygonal domain. As part of…

Computational Geometry · Computer Science 2017-12-12 Tameem Choudhury , R. Inkulu

Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…

Computational Geometry · Computer Science 2012-02-28 Danny Z. Chen , Haitao Wang

We revisit Hopcroft's problem and related fundamental problems about geometric range searching. Given $n$ points and $n$ lines in the plane, we show how to count the number of point-line incidence pairs or the number of point-above-line…

Computational Geometry · Computer Science 2022-06-23 Timothy M. Chan , Da Wei Zheng

We consider very natural "fence enclosure" problems studied by Capoyleas, Rote, and Woeginger and Arkin, Khuller, and Mitchell in the early 90s. Given a set $S$ of $n$ points in the plane, we aim at finding a set of closed curves such that…

Computational Geometry · Computer Science 2018-04-03 Mikkel Abrahamsen , Anna Adamaszek , Karl Bringmann , Vincent Cohen-Addad , Mehran Mehr , Eva Rotenberg , Alan Roytman , Mikkel Thorup

Comparing and computing distances between phylogenetic trees are important biological problems, especially for models where edge lengths play an important role. The geodesic distance measure between two phylogenetic trees with edge lengths…

Populations and Evolution · Quantitative Biology 2009-11-05 Megan Owen , J. Scott Provan

The diameter of a graph is among its most basic parameters. Since a few years, it moreover became a key issue to compute it for massive graphs in the context of complex network analysis. However, known algorithms, including the ones…

Data Structures and Algorithms · Computer Science 2009-09-30 Clemence Magnien , Matthieu Latapy , Michel Habib

We study augmenting a plane Euclidean network with a segment, called a shortcut, to minimize the largest distance between any two points along the edges of the resulting network. Problems of this type have received considerable attention…

Computational Geometry · Computer Science 2018-07-27 Delia Garijo , Alberto Márquez , Natalia Rodríguez , Rodrigo I. Silveira

The closest pair problem is a fundamental problem of computational geometry: given a set of $n$ points in a $d$-dimensional space, find a pair with the smallest distance. A classical algorithm taught in introductory courses solves this…

Quantum Physics · Physics 2020-08-07 Scott Aaronson , Nai-Hui Chia , Han-Hsuan Lin , Chunhao Wang , Ruizhe Zhang

In Part I of this paper, we introduced a 2D eigenvalue problem (2DEVP) and presented theoretical results of the 2DEVP and its intrinsic connetion with the eigenvalue optimizations. In this part, we devise a Rayleigh quotient iteration…

Numerical Analysis · Mathematics 2022-09-27 Tianyi Lu , Yangfeng Su , Zhaojun Bai

Efficient computation of the optimal transport distance between two distributions serves as an algorithm subroutine that empowers various applications. This paper develops a scalable first-order optimization-based method that computes…

Machine Learning · Computer Science 2024-06-21 Gen Li , Yanxi Chen , Yu Huang , Yuejie Chi , H. Vincent Poor , Yuxin Chen

We show that the shadow vertex algorithm can be used to compute a short path between a given pair of vertices of a polytope P = {x : Ax \leq b} along the edges of P, where A \in R^{m \times n} is a real-valued matrix. Both, the length of…

Data Structures and Algorithms · Computer Science 2013-04-29 Tobias Brunsch , Heiko Röglin

We study the problem of computing the diameter and the mean distance of a continuous graph, i.e., a connected graph where all points along the edges, instead of only the vertices, must be taken into account. It is known that for continuous…

Computational Geometry · Computer Science 2025-03-12 Sergio Cabello , Delia Garijo , Antonia Kalb , Fabian Klute , Irene Parada , Rodrigo I. Silveira

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ so that the radius of the resulting graph is minimized, where any center is constrained to be one of the vertices of…

Data Structures and Algorithms · Computer Science 2020-06-26 Haitao Wang , Yiming Zhao

Lagrangian coherent structures (LCS) in fluid flows appear as co-dimension one ridges of the finite time Lyapunov exponent (FTLE) field. In three- dimensions this means two-dimensional ridges. A fast algorithm is presented here to locate…

Fluid Dynamics · Physics 2012-02-24 Doug Lipinski , Kamran Mohseni

In this paper we study the problem of finding hotspots, i.e. regions in which a moving entity has spent a significant amount of time, for polygonal trajectories. The fastest optimal algorithm, due to Gudmundsson, van Kreveld, and Staals…

Computational Geometry · Computer Science 2019-06-13 Ali Gholami Rudi

We investigate the problem of partitioning a rectilinear polygon $P$ with $n$ vertices and no holes % with no holes into rectangles using disjoint line segments drawn inside $P$ under two optimality criteria. In the minimum ink partition,…

Computational Geometry · Computer Science 2021-11-04 Hwi Kim , Jaegun Lee , Hee-Kap Ahn