Related papers: The Simplex Algorithm in Dimension Three
Estimating the number of vertices of a two dimensional projection, called a shadow, of a polytope is a fundamental tool for understanding the performance of the shadow simplex method for linear programming among other applications. We prove…
High-dimensional data that evolve dynamically feature predominantly in the modern data era. As a partial response to this, recent years have seen increasing emphasis to address the dimensionality challenge. However, the non-static nature of…
In this short paper, we give an upper bound for the number of different basic feasible solutions generated by the simplex method for linear programming problems having optimal solutions. The bound is polynomial of the number of constraints,…
For a class of flows on polytopes, including many examples from Evolutionary Game Theory, we describe a piecewise linear model which encapsulates the asymptotic dynamics along the heteroclinic network formed out of the polytope's vertexes…
The main challenge for adaptive regulation of linear-quadratic systems is the trade-off between identification and control. An adaptive policy needs to address both the estimation of unknown dynamics parameters (exploration), as well as the…
In three-dimensional computational topology, the theory of normal surfaces is a tool of great theoretical and practical significance. Although this theory typically leads to exponential time algorithms, very little is known about how these…
We develop an algorithmic theory of convex optimization over discrete sets. Using a combination of algebraic and geometric tools we are able to provide polynomial time algorithms for solving broad classes of convex combinatorial…
Motivated by the statistical analysis of the discrete optimal transport problem, we prove distributional limits for the solutions of linear programs with random constraints. Such limits were first obtained by Klatt, Munk, & Zemel (2022),…
We study the complexity of optimizing highly smooth convex functions. For a positive integer $p$, we want to find an $\epsilon$-approximate minimum of a convex function $f$, given oracle access to the function and its first $p$ derivatives,…
The discrete moment problem is a foundational problem in distribution-free robust optimization, where the goal is to find a worst-case distribution that satisfies a given set of moments. This paper studies the discrete moment problems with…
Linear optimization problems are investigated whose parameters are uncertain. We apply coherent distortion risk measures to capture the possible violation of a restriction. Each risk constraint induces an uncertainty set of coefficients,…
A strategy is proposed for characterizing the worst-case performance of algorithms for solving nonconvex smooth optimization problems. Contemporary analyses characterize worst-case performance by providing, under certain assumptions on an…
Linear programming has been practically solved mainly by simplex and interior point methods. Compared with the weakly polynomial complexity obtained by the interior point methods, the existence of strongly polynomial bounds for the length…
In this paper, a double-pivot simplex method is proposed. Two upper bounds of iteration numbers are derived. Applying one of the bounds to some special linear programming (LP) problems, such as LP with a totally unimodular matrix and Markov…
Dantzig's vertex pivot simplex method has been published for more than seven decades. Amazingly, it remains one of the most efficient methods to solve linear programming (LP) problem after numerous efforts trying to find some better…
We show that the max-min-angle polygon in a planar point set can be found in time $O(n\log n)$ and a max-min-solid-angle convex polyhedron in a three-dimensional point set can be found in time $O(n^2)$. We also study the maxmin-angle…
We prove that computing a shortest monotone path to the optimum of a linear program over a simple polytope is NP-hard, thus resolving a 2022 open question of De Loera, Kafer, and Sanit\`a. As a consequence, finding a shortest sequence of…
We consider approaches for improving the efficiency of algorithms for fitting nonconvex penalized regression models such as SCAD and MCP in high dimensions. In particular, we develop rules for discarding variables during cyclic coordinate…
The best algorithm so far for solving Simple Stochastic Games is Ludwig's randomized algorithm which works in expected $2^{O(\sqrt{n})}$ time. We first give a simpler iterative variant of this algorithm, using Bland's rule from the simplex…
The probabilistic serial (PS) rule is one of the most prominent randomized rules for the assignment problem. It is well-known for its superior fairness and welfare properties. However, PS is not immune to manipulative behaviour by the…