Related papers: The Random Edge Rule on Three-Dimensional Linear P…
We prove that the Random-Edge simplex algorithm requires an expected number of at most 13n/sqrt(d) pivot steps on any simple d-polytope with n vertices. This is the first nontrivial upper bound for general polytopes. We also describe a…
We investigate the worst-case behavior of the simplex algorithm on linear programs with three variables, that is, on 3-dimensional simple polytopes. Among the pivot rules that we consider, the ``random edge'' rule yields the best asymptotic…
We show that the pivoting process associated with one line and $n$ points in $r$-dimensional space may need $\Omega(\log^r n)$ steps in expectation as $n \to \infty$. The only cases for which the bound was known previously were for $r \le…
We show that a variant of the random-edge pivoting rule results in a strongly polynomial time simplex algorithm for linear programs $\max\{c^Tx \colon Ax\leq b\}$, whose constraint matrix $A$ satisfies a geometric property introduced by…
The existence of a pivot rule for the simplex method that guarantees a strongly polynomial run-time is a longstanding, fundamental open problem in the theory of linear programming. The leading pivot rule in theory is the shadow pivot rule,…
We show that for every cubic graph G with sufficiently large girth there exists a probability distribution on edge-cuts of G such that each edge is in a randomly chosen cut with probability at least 0.88672. This implies that G contains an…
The paper studies the expectation of the inspection time in complex aging systems. Under reasonable assumptions, this problem is reduced to studying the expectation of the length of the shortest path in the directed degradation graph of the…
We present a randomized polynomial-time simplex algorithm with higher probability and tighter bounds for linear programming by applying improved quasi-convex properties, a logarithmic rounding on a given polytope and its logarithmic…
The simplex algorithm using the random edge pivot-rule on any realization of a dual cyclic 4-polytope with n facets does not take more than O(n) pivot-steps. This even holds for general abstract objective functions (AOF) / acyclic unique…
We provide a linear time algorithm to determine the flip distance between two plane spanning paths on a point set in convex position. At the same time, we show that the happy edge property does not hold in this setting. This has to be seen…
The simplex algorithm is one of the most popular algorithms to solve linear programs (LPs). Starting at an extreme point solution of an LP, it performs a sequence of basis exchanges (called pivots) that allows one to move to a better…
Estimating the number of vertices of a two dimensional projection, called a shadow, of a polytope is a fundamental tool for understanding the performance of the shadow simplex method for linear programming among other applications. We prove…
We address a question and a conjecture on the expected length of the longest common subsequences of two i.i.d.$\ $random permutations of $[n]:=\{1,2,...,n\}$. The question is resolved by showing that the minimal expectation is not attained…
The Hirsch Conjecture stated that any $d$-dimensional polytope with n facets has a diameter at most equal to $n - d$. This conjecture was disproved by Santos (A counterexample to the Hirsch Conjecture, Annals of Mathematics, 172(1) 383-412,…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
This paper considers a natural fault-tolerant shortest paths problem: for some constant integer $f$, given a directed weighted graph with no negative cycles and two fixed vertices $s$ and $t$, compute (either explicitly or implicitly) for…
For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…
This paper investigates and bounds the expected solution quality of combinatorial optimization problems when feasible solutions are chosen at random. Loose general bounds are discovered, as well as families of combinatorial optimization…
If the edges of the complete graph $K_n$ are totally ordered, a simple path whose edges are in ascending order is called increasing. The worst-case length of the longest increasing path has remained an open problem for several decades, with…
Recently, many streaming algorithms have utilized generalizations of the fact that the expected maximum distance of any $4$-wise independent random walk on a line over $n$ steps is $O(\sqrt{n})$. In this paper, we show that $4$-wise…