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In this paper we present several results on the expected complexity of a convex hull of $n$ points chosen uniformly and independently from a convex shape. (i) We show that the expected number of vertices of the convex hull of $n$ points,…
We show that the shadow vertex simplex algorithm can be used to solve linear programs in strongly polynomial time with respect to the number $n$ of variables, the number $m$ of constraints, and $1/\delta$, where $\delta$ is a parameter that…
We present an explicit pseudorandom generator for oblivious, read-once, width-$3$ branching programs, which can read their input bits in any order. The generator has seed length $\tilde{O}( \log^3 n ).$ The previously best known seed length…
Consider the complete n-vertex graph whose edge-lengths are independent exponentially distributed random variables. Simultaneously for each pair of vertices, put a constant flow between them along the shortest path. Each edge gets some…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…
In this paper, we propose a $p$-norm rule, which is a generalization of the steepest-edge rule, as a pivoting rule for the simplex method. For a nondegenerate linear programming problem, we show upper bounds for the number of iterations of…
Motivated by trying to understand the behavior of the simplex method, Athanasiadis, De Loera and Zhang provided upper and lower bounds on the number of the monotone paths on 3-polytopes. For simple 3-polytopes with $2n$ vertices, they…
There is a known best possible upper bound on the probability of undetected error for linear codes. The $[n,k;q]$ codes with probability of undetected error meeting the bound have support of size $k$ only. In this note, linear codes of full…
We present a new proof rule for verifying lower bounds on quantities of probabilistic programs. Our proof rule is not confined to almost-surely terminating programs -- as is the case for existing rules -- and can be used to establish…
Manifold learning seeks a low dimensional representation that faithfully captures the essence of data. Current methods can successfully learn such representations, but do not provide a meaningful set of operations that are associated with…
We prove that, for every set of $n$ points $\mathcal{P}$ in $\mathbb{R}^2$, a random plane graph drawn on $\mathcal{P}$ is expected to contain less than $n/10.18$ isolated vertices. In the other direction, we construct a point set where the…
The area of sublinear algorithms have recently received a lot of attention. In this setting, one has to choose specific access model for the input, as the algorithm does not have time to pre-process or even to see the whole input. A…
We consider the problem of federated learning in a one-shot setting in which there are $m$ machines, each observing $n$ sample functions from an unknown distribution on non-convex loss functions. Let $F:[-1,1]^d\to\mathbb{R}$ be the…
We continue the study of the area requirement of convex straight-line grid drawings of 3-connected plane graphs, which has been intensively investigated in the last decades. Motivated by applications, such as graph editors, we additionally…
As DNA data storage moves closer to practical deployment, minimizing sequencing coverage depth is essential to reduce both operational costs and retrieval latency. This paper addresses the recently studied Random Access Problem, which…
Convex hulls are a fundamental geometric tool used in a number of algorithms. As a side-effect of exhaustive tests for an algorithm for which a convex hull computation was the first step, interesting experimental results were found and are…
Goemans and Williamson proposed a randomized rounding algorithm for the MAX-CUT problem with a 0.878 approximation bound in expectation. The 0.878 approximation bound remains the best-known approximation bound for this APX-hard problem.…
Let $M_n$ be the minimal position at generation $n$, of a real-valued branching random walk in the boundary case. As $n \to \infty$, $M_n- {3 \over 2} \log n$ is tight (see [1][9][2]). We establish here a law of iterated logarithm for the…
New bounds on the number of similar or directly similar copies of a pattern within a finite subset of the line or the plane are proved. The number of equilateral triangles whose vertices all lie within an $n$-point subset of the plane is…
Pivoting methods are of vital importance for linear programming, the simplex method being the by far most well-known. In this paper, a primal-dual pair of linear programs in canonical form is considered. We show that there exists a sequence…