Related papers: The gambler's ruin problem in path representation …
In the extended gambler's ruin problem we can move one step forward or backward (classical gambler's ruin problem), we can stay where we are for a time unit (delayed action) or there can be absorption in the current state (game is…
We consider a particle which is randomly accelerated by Gaussian white noise on the line 0<x<1, with absorbing boundaries at x=0,1. Denoting the initial position and velocity of the particle by x_0 and v_0 and solving a Fokker-Planck type…
This paper treats of a kind of a gambler's ruin problem, which seeks the probability that a random walker first hits the origin at a certain time. In addition to a usual random walk which hops either rightwards or leftwards, the present…
The effect of space inhomogeneities on a diffusing particle is studied in the framework of the 1D random walk. The typical time needed by a particle to cross a one--dimensional finite lane, the so--called residence time, is computed…
We consider a model of open quantum random walk and together with a quantum trajectory approach we are able to examine a notion of hitting time. We see that many constructions, such as minimal solutions to hitting time problems, are…
We consider a system of independent one-dimensional random walkers where new particles are added at the origin at fixed rate whenever there is no older particle present at the origin. A Poisson ansatz leads to a semi-linear lattice heat…
We consider the simple random walk on the $N$-dimensional integer lattice from the perspective of evaluating asymptotically the duration of play in the multidimensional gambler\apost s ruin problem. We show that, under suitable rescalings,…
Stochastic resetting -- the intermittent restart of random processes -- has profoundly reshaped first-passage theory, providing a mechanism to control and optimize completion times. While the influence of resetting on mean first-passage…
In this paper we provide formulas for the expectation of a conditional game duration in a finite state-space one-dimensional gambler's ruin problem with arbitrary winning $p(n)$ and losing $q(n)$ probabilities (i.e., they depend on the…
A random walk problem with particles on discrete double infinite linear grids is discussed. The model is based on the work of Montroll and others. A probability connected with the problem is given in the form of integrals containing…
In this paper we create a model of particle motion on a three-dimensional lattice using discrete random walk with small steps. We rigorously construct a probability space of the particle trajectories. Unlike deterministic approach in…
A particle entering a scattering and absorbing medium executes a random walk through a sequence of scattering events. The particle ultimately achieves first-passage, leaving the medium or it is absorbed. The Kubelka-Munk model describes a…
In this paper, I propose a realistic interpretation (RI) of quantum mechanics, that is, an interpretation according to which a particle follows a definite path in spacetime. The path is not deterministic but it is rather a random walk.…
This paper concerns a random walk that moves on the integer lattice and has zero mean and a finite variance. We obtain first an asymptotic estimate of the transition probability of the walk absorbed at the origin, and then, using the…
We consider a discrete random walk on a diagonal lattice in two and three dimensions and obtain explicit solutions of absorption probabilities and probabilities of return in several domains. In three dimensions we consider both the cube and…
The power of symbolic computation, as opposed to mere numerical computation, is illustrated with efficient algorithms for studying the generalized gambler's ruin problem in one and two dimensions. We also consider a new generalization of…
We consider a run-and-tumble particle on a half-line with an absorbing target at the origin. The particle has an internal velocity state that switches between two opposite values at Poisson-distributed times. The position of the particle…
Let $n = b_1 + ... + b_k = b_1' + \cdot + b_k'$ be a pair of compositions of $n$ into $k$ positive parts. We say this pair is {\em irreducible} if there is no positive $j < k$ for which $b_1 + ... b_j = b_1' + ... b_j'$. The probability…
We define a random walk of a particle in $\mathbb{R}^3$ where the space is rotating. The particle is not glued to the space and will collide with it at random times, resulting in changes in its velocity and direction. After many collisions,…
We study the motion of two non-interacting quantum particles performing a random walk on a line and analyze the probability that the two particles are detected at a particular position after a certain number of steps (meeting problem). The…