Related papers: Evolving a puncture black hole with fixed mesh ref…
It was recently shown that spacetime singularities in numerical relativity could be avoided by excising a region inside the apparent horizon in numerical evolutions. In this paper we report on the details of the implementation of this…
The starting point of this work was an intriguing similarity between the behaviour of fields near a degenerate horizon and near the infinity of an asymptotically flat spacetime, as revealed by the scattering theory for Dirac fields in the…
A popular approach in numerical simulations of black hole binaries is to model black holes as punctures in the fabric of spacetime. The location and the properties of the black hole punctures are tracked with apparent horizons, namely…
A recently proposed model incorporating a series of higher-curvature corrections allows for analytic black-hole solutions at each order of the expansion, with a fully regular black hole emerging in the limit of infinite number of terms. An…
We propose a novel mesh refinement scheme based on signal processing for boundary integral simulations of inviscid droplet dynamics with axial symmetry. A key idea is to directly access the Fourier coefficients of a principal curvature as a…
We analyze adaptive mesh-refining algorithms for conforming finite element discretizations of certain non-linear second-order partial differential equations. We allow continuous polynomials of arbitrary, but fixed polynomial order. The…
The accuracy of finite element solutions is closely tied to the mesh quality. In particular, geometrically nonlinear problems involving large and strongly localized deformations often result in prohibitively large element distortions. In…
The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper…
The standard approach to the numerical evolution of black hole data using the ADM formulation with maximal slicing and vanishing shift is extended to non-symmetric black hole data containing black holes with linear momentum and spin by…
We consider a series of distorted black hole initial data sets, and develop techniques to evolve them using the linearized equations of motion for the gravitational wave perturbations on a Schwarzschild background. We apply this to 2D and…
We present results from a new code for binary black hole evolutions using the moving-puncture approach, implementing finite differences in generalised coordinates, and allowing the spacetime to be covered with multiple communicating…
We describe a modification of a fourth-order accurate ``moving puncture'' evolution code, where by replacing spatial fourth-order accurate differencing operators in the bulk of the grid by a specific choice of sixth-order accurate stencils…
This article begins with a brief introduction to numerical relativity aimed at readers who have a background in applied mathematics but not necessarily in general relativity. I then introduce and summarise my work on the problem of treating…
We present an administration technique for the bookkeeping of adaptive mesh refinement on (hyper-)rectangular meshes. Our technique is a unified approach for h-refinement on 1-, 2- and 3D domains, which is easy to use and avoids traversing…
We demonstrate that numerical relativity codes based on the moving punctures formalism are capable of evolving nearly maximally spinning black hole binaries. We compare a new evolution of an equal-mass, aligned-spin binary with…
We determine hidden conformal symmetries behind the evolution equations of black hole perturbations in a vector-tensor theory of gravity. Such hidden symmetries are valid everywhere in the exterior region of a spherically symmetric,…
In this work, we consider adaptive mesh refinement for a monolithic phase-field description for fractures in brittle materials. Our approach is based on an a posteriori error estimator for the phase-field variational inequality realizing…
Interface problems have long been a major focus of scientific computing, leading to the development of various numerical methods. Traditional mesh-based methods often employ time-consuming body-fitted meshes with standard discretization…
We consider the numerical evolution of dynamic black hole initial data sets with a full 3D, nonlinear evolution code. These data sets consist of single black holes distorted by strong gravitational waves, and mimic the late stages of…
This paper presents a quasi-local method of studying the physics of dynamical black holes in numerical simulations. This is done within the dynamical horizon framework, which extends the earlier work on isolated horizons to time-dependent…