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The Subgraph Isomorphism problem asks, given a host graph G on n vertices and a pattern graph P on k vertices, whether G contains a subgraph isomorphic to P. The restriction of this problem to planar graphs has often been considered. After…

Discrete Mathematics · Computer Science 2015-03-19 Paul Bonsma

Detecting elliptical objects from an image is a central task in robot navigation and industrial diagnosis where the detection time is always a critical issue. Existing methods are hardly applicable to these real-time scenarios of limited…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Qi Jia , Xin Fan , Zhongxuan Luo , Lianbo Song , Tie Qiu

Edge-preserving smoothing (EPS) can be formulated as minimizing an objective function that consists of data and prior terms. This global EPS approach shows better smoothing performance than a local one that typically has a form of weighted…

Computer Vision and Pattern Recognition · Computer Science 2016-04-27 Youngjung Kim , Dongbo Min , Bumsub Ham , Kwanghoon Sohn

Surface extraction from implicit neural representations modelling a single class surface is a well-known task. However, there exist no surface extraction methods from an implicit representation of multiple classes that guarantee topological…

Machine Learning · Computer Science 2026-02-19 Jash Vira , Andrew Myers , Simon Ratcliffe

Removing reflection artefacts from a single image is a problem of both theoretical and practical interest, which still presents challenges because of the massively ill-posed nature of the problem. In this work, we propose a technique based…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Daniel Heydecker , Georg Maierhofer , Angelica I. Aviles-Rivero , Qingnan Fan , Dongdong Chen , Carola-Bibiane Schönlieb , Sabine Süsstrunk

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

Depth estimation is an essential component in understanding the 3D geometry of a scene, with numerous applications in urban and indoor settings. These scenes are characterized by a prevalence of human made structures, which in most of the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Mattia Rossi , Mireille El Gheche , Andreas Kuhn , Pascal Frossard

A simple, yet general, formalism for the optimized linear combination of astrophysical images is constructed and demonstrated. The formalism allows the user to combine multiple undersampled images to provide oversampled output at high…

Instrumentation and Methods for Astrophysics · Physics 2015-05-28 Barnaby Rowe , Christopher Hirata , Jason Rhodes

We consider the problem of segmenting an image into superpixels in the context of $k$-means clustering, in which we wish to decompose an image into local, homogeneous regions corresponding to the underlying objects. Our novel approach…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Jianchao Zhang , Angelica I. Aviles-Rivero , Daniel Heydecker , Xiaosheng Zhuang , Raymond Chan , Carola-Bibiane Schönlieb

In this paper, we consider the problem of partitioning a polygon into a set of connected disjoint sub-polygons, each of which covers an area of a specific size. The work is motivated by terrain covering applications in robotics, where the…

Computational Geometry · Computer Science 2021-10-11 Mariusz Wzorek , Cyrille Berger , Patrick Doherty

Detecting spliced images is one of the emerging challenges in computer vision. Unlike prior methods that focus on detecting low-level artifacts generated during the manipulation process, we use an image retrieval approach to tackle this…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Bor-Chun Chen , Zuxuan Wu , Larry S. Davis , Ser-Nam Lim

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…

Computational Geometry · Computer Science 2025-07-18 Éric Colin de Verdière , Vincent Despré , Loïc Dubois

Shape recognition is the main challenging problem in computer vision. Different approaches and tools are used to solve this problem. Most existing approaches to object recognition are based on pixels. Pixel-based methods are dependent on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Narges Mirehi , Maryam Tahmasbi , Alireza Tavakoli Targhi

The integration of surface normals for the purpose of computing the shape of a surface in 3D space is a classic problem in computer vision. However, even nowadays it is still a challenging task to devise a method that combines the…

Numerical Analysis · Computer Science 2016-10-20 Martin Bähr , Michael Breuß , Yvain Quéau , Ali Sharifi Boroujerdi , Jean-Denis Durou

We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…

Data Structures and Algorithms · Computer Science 2024-02-13 Adrian Dumitrescu

In computer graphics and vision, recovering easily modifiable scene appearance from image data is crucial for applications such as content creation. We introduce a novel method that integrates 3D Gaussian Splatting with an implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Jakub Szymkowiak , Weronika Jakubowska , Dawid Malarz , Weronika Smolak-Dyżewska , Maciej Zięba , Przemyslaw Musialski , Wojtek Pałubicki , Przemysław Spurek

In this work we consider the {\em image matching} problem for two grayscale $n \times n$ images, $M_1$ and $M_2$ (where pixel values range from 0 to 1). Our goal is to find an affine transformation $T$ that maps pixels from $M_1$ to pixels…

Data Structures and Algorithms · Computer Science 2011-11-09 Simon Korman , Daniel Reichman , Gilad Tsur

Normal surface theory, a tool to represent surfaces in a triangulated 3-manifold combinatorially, is ubiquitous in computational 3-manifold theory. In this paper, we investigate a relaxed notion of normal surfaces where we remove the…

Geometric Topology · Mathematics 2016-05-04 Benjamin A. Burton , Éric Colin de Verdière , Arnaud de Mesmay

This paper introduces a new approach for the automated reconstruction - reassembly of fragmented objects having one surface near to plane, on the basis of the 3D representation of their constituent fragments. The whole process starts by 3D…

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