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We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…

Computational Geometry · Computer Science 2009-12-13 Kevin Buchin

We describe a randomized algorithm that, given a set $P$ of points in the plane, computes the best location to insert a new point $p$, such that the Delaunay triangulation of $P\cup\{p\}$ has the largest possible minimum angle. The expected…

Computational Geometry · Computer Science 2014-01-07 Boris Aronov , Mark V. Yagnatinsky

Delaunay Triangulation(DT) is one of the important geometric problems that is used in various branches of knowledge such as computer vision, terrain modeling, spatial clustering and networking. Kinetic data structures have become very…

Computational Geometry · Computer Science 2023-08-15 Nazanin Hadiniya , Mohammad Ghodsi

This paper introduces a Delaunay triangulation algorithm based on the external incremental method. Unlike traditional random incremental methods, this approach uses convex hull and points as basic operational units instead of triangles.…

Computational Geometry · Computer Science 2025-03-20 Yifeng Cai

As incremental Structure from Motion algorithms become effective, a good sparse point cloud representing the map of the scene becomes available frame-by-frame. From the 3D Delaunay triangulation of these points, state-of-the-art algorithms…

Computer Vision and Pattern Recognition · Computer Science 2015-07-21 Andrea Romanoni , Matteo Matteucci

A data structure is presented for point location in connected planar subdivisions when the distribution of queries is known in advance. The data structure has an expected query time that is within a constant factor of optimal. More…

Computational Geometry · Computer Science 2013-03-12 Sebastien Collette , Vida Dujmovic , John Iacono , Stefan Langerman , Pat Morin

We study metrics that assess how close a triangulation is to being a Delaunay triangulation, for use in contexts where a good triangulation is desired but constraints (e.g., maximum degree) prevent the use of the Delaunay triangulation…

Computational Geometry · Computer Science 2021-06-23 Nathan van Beusekom , Kevin Buchin , Hidde Koerts , Wouter Meulemans , Benjamin Rodatz , Bettina Speckmann

We present the plane-sweep incremental algorithm, a hybrid approach for computing Delaunay tessellations of large point sets whose size exceeds the computer's main memory. This approach unites the simplicity of the incremental algorithms…

Computational Geometry · Computer Science 2012-10-15 Márton Trencséni , István Csabai

Computing the Delaunay triangulation (DT) of a given point set in $\mathbb{R}^D$ is one of the fundamental operations in computational geometry. Recently, Funke and Sanders (2017) presented a divide-and-conquer DT algorithm that merges two…

Data Structures and Algorithms · Computer Science 2019-02-21 Daniel Funke , Peter Sanders , Vincent Winkler

Bayesian optimization involves "inner optimization" over a new-data acquisition criterion which is non-convex/highly multi-modal, may be non-differentiable, or may otherwise thwart local numerical optimizers. In such cases it is common to…

Computation · Statistics 2022-05-23 Robert B. Gramacy , Annie Sauer , Nathan Wycoff

In our previous works, we proposed a physically-inspired rule to organize the data points into an in-tree (IT) structure, in which some undesired edges are allowed to occur. By removing those undesired or redundant edges, this IT structure…

Machine Learning · Statistics 2015-02-17 Teng Qiu , Yongjie Li

This paper presents a new scalable parallelization scheme to generate the 3D Delaunay triangulation of a given set of points. Our first contribution is an efficient serial implementation of the incremental Delaunay insertion algorithm. A…

Computational Geometry · Computer Science 2018-11-07 Célestin Marot , Jeanne Pellerin , Jean-François Remacle

Estimating the location where an image was taken based solely on the contents of the image is a challenging task, even for humans, as properly labeling an image in such a fashion relies heavily on contextual information, and is not as…

Computer Vision and Pattern Recognition · Computer Science 2017-12-29 Jesse M. Johns , Jeremiah Rounds , Michael J. Henry

Over the last decade, there have been several data structures that, given a planar subdivision and a probability distribution over the plane, provide a way for answering point location queries that is fine-tuned for the distribution. All…

Computational Geometry · Computer Science 2012-11-01 John Iacono , Wolfgang Mulzer

Autonomous harvesting and transportation is a long-term goal of the forest industry. One of the main challenges is the accurate localization of both vehicles and trees in a forest. Forests are unstructured environments where it is difficult…

Robotics · Computer Science 2020-06-16 Qingqing Li , Paavo Nevalainen , Jorge Peña Queralta , Jukka Heikkonen , Tomi Westerlund

We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…

Computational Geometry · Computer Science 2010-05-07 Haim Kaplan , Natan Rubin , Micha Sharir

In this paper we show that many sequential randomized incremental algorithms are in fact parallel. We consider algorithms for several problems including Delaunay triangulation, linear programming, closest pair, smallest enclosing disk,…

Data Structures and Algorithms · Computer Science 2018-10-15 Guy E. Blelloch , Yan Gu , Julian Shun , Yihan Sun

Consider a set $P$ of $n$ points picked uniformly and independently from $[0,1]^d$ for a constant dimension $d$ -- such a point set is extremely well behaved in many aspects. For example, for a fixed $r \in [0,1]$, we prove a new…

Computational Geometry · Computer Science 2023-11-01 Sariel Har-Peled , Elfarouk Harb

This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…

Computational Geometry · Computer Science 2016-06-08 Stéphane Lens , Bernard Boigelot

In this paper, we study the optimal placement and optimal number of base stations added to an existing wireless data network through the interference gradient method. This proposed method considers a sub-region of the existing wireless data…

Networking and Internet Architecture · Computer Science 2011-08-04 Salman Malik , Alonso Silva , Jean-Marc Kelif
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