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We predict discourse segment boundaries from linguistic features of utterances, using a corpus of spoken narratives as data. We present two methods for developing segmentation algorithms from training data: hand tuning and machine learning.…
Recent advances in neural network-based generative modeling have reignited the hopes in having computer systems capable of seamlessly conversing with humans and able to understand natural language. Neural architectures have been employed to…
We investigate the task of building open domain, conversational dialogue systems based on large dialogue corpora using generative models. Generative models produce system responses that are autonomously generated word-by-word, opening up…
Most existing text generation models follow the sequence-to-sequence paradigm. Generative Grammar suggests that humans generate natural language texts by learning language grammar. We propose a syntax-guided generation schema, which…
Neural language model-based approaches to automated story generation suffer from two important limitations. First, language model-based story generators generally do not work toward a given goal or ending. Second, they often lose coherence…
Text-to-speech synthesis (TTS) has witnessed rapid progress in recent years, where neural methods became capable of producing audios with high naturalness. However, these efforts still suffer from two types of latencies: (a) the {\em…
Traditionally, most data-to-text applications have been designed using a modular pipeline architecture, in which non-linguistic input data is converted into natural language through several intermediate transformations. In contrast, recent…
In human-computer conversation systems, the context of a user-issued utterance is particularly important because it provides useful background information of the conversation. However, it is unwise to track all previous utterances in the…
In this report we present a system that can generate political speeches for a desired political party. Furthermore, the system allows to specify whether a speech should hold a supportive or opposing opinion. The system relies on a…
We perform neural machine translation of sentence fragments in order to create large amounts of training data for English grammatical error correction. Our method aims at simulating mistakes made by second language learners, and produces a…
We present a novel natural language generation system for spoken dialogue systems capable of entraining (adapting) to users' way of speaking, providing contextually appropriate responses. The generator is based on recurrent neural networks…
We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently…
The majority of current systems for end-to-end dialog generation focus on response quality without an explicit control over the affective content of the responses. In this paper, we present an affect-driven dialog system, which generates…
Automatically generating debates is a challenging task that requires an understanding of arguments and how to negate or support them. In this work we define debate trees and paths for generating debates while enforcing a high level…
This paper proposes a new approach to duration modelling for statistical parametric speech synthesis in which a recurrent statistical model is trained to output a phone transition probability at each timestep (acoustic frame). Unlike…
Recently, neural models have been proposed for headline generation by learning to map documents to headlines with recurrent neural networks. Nevertheless, as traditional neural network utilizes maximum likelihood estimation for parameter…
In this paper, we introduce new methods and discuss results of text-based LSTM (Long Short-Term Memory) networks for automatic music composition. The proposed network is designed to learn relationships within text documents that represent…
Scarcity of training data for task-oriented dialogue systems is a well known problem that is usually tackled with costly and time-consuming manual data annotation. An alternative solution is to rely on automatic text generation which,…
Sequential data often possesses a hierarchical structure with complex dependencies between subsequences, such as found between the utterances in a dialogue. In an effort to model this kind of generative process, we propose a neural…
Automated story generation is the problem of automatically selecting a sequence of events, actions, or words that can be told as a story. We seek to develop a system that can generate stories by learning everything it needs to know from…