Related papers: Linear Complexity Hexahedral Mesh Generation
The shape of crystalline nanoparticles (NP) can often be described by polyhedra with flat facet surfaces. Thus, structural studies of polyhedral bodies can help to describe geometric details of NPs. Here we consider compact polyhedra of…
This paper presents an additional class of regular polyhedra--envelope polyhedra--made of regular polygons, where the arrangement of polygons (creating a single surface) around each vertex is identical; but dihedral angles between faces…
This paper studies the straight skeleton of polyhedra in three dimensions. We first address voxel-based polyhedra (polycubes), formed as the union of a collection of cubical (axis-aligned) voxels. We analyze the ways in which the skeleton…
Two single parameter families of polyhedra $P(\psi)$ are constructed in three dimensional spaces of constant curvature $C(\psi)$. Identification of the faces of the polyhedra via isometries results in cone manifolds $M(\psi)$ which are…
We define and examine flip operations for quadrilateral and hexahedral meshes, similar to the flipping transformations previously used in triangular and tetrahedral mesh generation.
We present a method for generating orthogonal quadrilateral meshes subject to user-defined feature alignment and sizing constraints. The approach relies on computing integrable orthogonal frame fields, whose symmetries are implicitly…
We propose an end-to-end pipeline to robustly generate high-quality, high-order and coarse quadrilateral meshes on CAD models. This kind of mesh enables the use of high-order analysis techniques such as high-order finite element methods or…
This paper deals with a simple and straightforward procedure for automatic generation of finite-element or finite-volume meshes of spheroidal domains, consisting of tetrahedra. Besides the equation of the boundary, the generated meshes…
The creation of a volumetric mesh representing the interior of an input polygonal mesh is a common requirement in graphics and computational mechanics applications. Most mesh creation techniques assume that the input surface is not…
The request for high-quality solutions continually grows in a world where more and more tasks are executed through computers. This also counts for fields such as engineering, computer graphics, etc., which use meshes to solve their…
We establish a bound of $O(n^2k^{1+\eps})$, for any $\eps>0$, on the combinatorial complexity of the set $\T$ of line transversals of a collection $\P$ of $k$ convex polyhedra in $\reals^3$ with a total of $n$ facets, and present a…
Hexahedral (hex) meshing is a long studied topic in geometry processing with many fascinating and challenging associated problems. Hex meshes vary in complexity from structured to unstructured depending on application or domain of interest.…
In this paper, we describe a robust algorithm for 2-Manifold generation of various kinds of ShapeNet Models. The input of our pipeline is a triangle mesh, with a set of vertices and triangular faces. The output of our pipeline is a…
Any two polygons of equal area can be partitioned into congruent sets of polygonal pieces, and in many cases one can connect the pieces by flexible hinges while still allowing the connected set to form both polygons. However it is open…
Polylla is a polygonal mesh algorithm that generates meshes with arbitrarily shaped polygons using the concept of terminal-edge regions. Until now, Polylla has been limited to 2D meshes, but in this work, we extend Polylla to 3D volumetric…
Two tetrahedra are called orthologic if the lines through vertices of one and perpendicular to corresponding faces of the other are intersecting. This is equivalent to the orthogonality of non-corresponding edges. We prove that the…
It is well known that finite-dimensional polyhedral convex sets can be generated by finitely many points and finitely many directions. Representation formulas in this spirit are obtained for convex polyhedra and generalized convex polyhedra…
Consider an orthogonal polyhedron, i.e., a polyhedron where (at least after a suitable rotation) all faces are perpendicular to a coordinate axis, and hence all edges are parallel to a coordinate axis. Clearly, any facial angle and any…
In this paper we analyze O'Hara's partition bijection. We present three type of results. First, we show that O'Hara's bijection can be viewed geometrically as a certain scissor congruence type result. Second, we obtain a number of new…
We show that any $3$-connected cubic plane graph on $n$ vertices, with all faces of size at most $6$, can be made bipartite by deleting no more than $\sqrt{(p+3t)n/5}$ edges, where $p$ and $t$ are the numbers of pentagonal and triangular…