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Related papers: Flexibly Instructable Agents

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Promises, impositions, proposals, predictions, and suggestions are categorized as voluntary co-operational methods. The class of voluntary co-operational methods is included in the class of so-called directionals. Directionals are…

Multiagent Systems · Computer Science 2014-01-16 Jan A. Bergstra , Mark Burgess

Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate…

Robotics · Computer Science 2020-10-26 Simon Stepputtis , Joseph Campbell , Mariano Phielipp , Stefan Lee , Chitta Baral , Heni Ben Amor

Reinforcement learning techniques successfully generate convincing agent behaviors, but it is still difficult to tailor the behavior to align with a user's specific preferences. What is missing is a communication method for the system to…

Human-Computer Interaction · Computer Science 2021-05-28 Christian Arzate Cruz , Takeo Igarashi

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Imitation learning with a privileged teacher has proven effective for learning complex control behaviors from high-dimensional inputs, such as images. In this framework, a teacher is trained with privileged task information, while a student…

Robotics · Computer Science 2025-02-28 Nico Messikommer , Jiaxu Xing , Elie Aljalbout , Davide Scaramuzza

Transfer learning is an important new subfield of multiagent reinforcement learning that aims to help an agent learn about a problem by using knowledge that it has gained solving another problem, or by using knowledge that is communicated…

Artificial Intelligence · Computer Science 2020-02-10 Cameron Reid

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

Growing concerns regarding the operational usage of AI models in the real-world has caused a surge of interest in explaining AI models' decisions to humans. Reinforcement Learning is not an exception in this regard. In this work, we propose…

Machine Learning · Computer Science 2023-10-06 Omid Davoodi , Majid Komeili

When demonstrating a task, human tutors pedagogically modify their behavior by either "showing" the task rather than just "doing" it (exaggerating on relevant parts of the demonstration) or by giving demonstrations that best disambiguate…

Machine Learning · Computer Science 2023-09-28 Hugo Caselles-Dupré , Mohamed Chetouani , Olivier Sigaud

Experience-driven learning has emerged as a promising paradigm for enabling agents to improve from interaction trajectories by accumulating and reusing past experience. However, existing approaches are predominantly developed in textual…

Artificial Intelligence · Computer Science 2026-05-19 Xingyu Sui , Weixiang Zhao , Yongxin Tang , Yanyan Zhao , Yang Wu , Dandan Tu , Bing Qin

Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all…

Robotics · Computer Science 2025-07-03 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Hang Yin , Yinan Liang , Angyuan Ma , Jiwen Lu , Haibin Yan

Generative model-based imitation learning methods have recently achieved strong results in learning high-complexity motor skills from human demonstrations. However, imitation learning of interactive policies that coordinate with humans in…

Robotics · Computer Science 2025-11-18 Max M. Sun , Todd Murphey

Policy advice is a transfer learning method where a student agent is able to learn faster via advice from a teacher. However, both this and other reinforcement learning transfer methods have little theoretical analysis. This paper formally…

Machine Learning · Computer Science 2016-04-15 Yusen Zhan , Haitham Bou Ammar , Matthew E. taylor

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

The traditional process of building interactive machine learning systems can be viewed as a teacher-learner interaction scenario where the machine-learners are trained by one or more human-teachers. In this work, we explore the idea of…

Human-Computer Interaction · Computer Science 2021-02-23 Nalin Chhibber , Edith Law

Learning from Demonstration (LfD) can be an efficient way to train systems with analogous agents by enabling ``Student'' agents to learn from the demonstrations of the most experienced ``Teacher'' agent, instead of training their policy in…

Robotics · Computer Science 2024-05-24 Emma Clark , Kanghyun Ryu , Negar Mehr

This paper investigates the problem of interactively learning behaviors communicated by a human teacher using positive and negative feedback. Much previous work on this problem has made the assumption that people provide feedback for…

Artificial Intelligence · Computer Science 2023-01-31 James MacGlashan , Mark K Ho , Robert Loftin , Bei Peng , Guan Wang , David Roberts , Matthew E. Taylor , Michael L. Littman

In order to deploy autonomous agents to domains such as autonomous driving, infrastructure management, health care, and finance, they must be able to adapt safely to unseen situations. The current approach in constructing such agents is to…

Neural and Evolutionary Computing · Computer Science 2020-07-01 Cem C. Tutum , Risto Miikkulainen

We propose a computational model of situated language comprehension based on the Indexical Hypothesis that generates meaning representations by translating amodal linguistic symbols to modal representations of beliefs, knowledge, and…

Artificial Intelligence · Computer Science 2022-10-20 Shiwali Mohan , Aaron Mininger , John Laird

The ability of a soft robot to perform specific tasks is determined by its contact configuration, and transitioning between configurations is often necessary to reach a desired position or manipulate an object. Based on this observation, we…

Robotics · Computer Science 2024-02-22 Etienne Ménager , Christian Duriez
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