Related papers: The Stackelberg Minimum Spanning Tree Game
We study the query complexity of the metric Steiner Tree problem, where we are given an $n \times n$ metric on a set $V$ of vertices along with a set $T \subseteq V$ of $k$ terminals, and the goal is to find a tree of minimum cost that…
In the laminar-constrained spanning tree problem, the goal is to find a minimum-cost spanning tree which respects upper bounds on the number of times each cut in a given laminar family is crossed. This generalizes the well-studied…
We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…
In the minimum $k$-edge-connected spanning subgraph ($k$-ECSS) problem the goal is to find the minimum weight subgraph resistant to up to $k-1$ edge failures. This is a central problem in network design, and a natural generalization of the…
The Stackelberg game depicts a leader-follower relationship wherein decisions are made sequentially, and the Stackelberg equilibrium represents an expected optimal solution when the leader can anticipate the rational response of the…
In this paper the minimum spanning tree problem with uncertain edge costs is discussed. In order to model the uncertainty a discrete scenario set is specified and a robust framework is adopted to choose a solution. The min-max, min-max…
We consider the bilevel minimum spanning tree (BMST) problem where the leader and the follower choose a spanning tree together, according to different objective functions. By showing that this problem is NP-hard in general, we answer an…
We study the Second Price Matching problem, introduced by Azar, Birnbaum, Karlin, and Nguyen in 2009. In this problem, a bipartite graph (bidders and goods) is given, and the profit of a matching is the number of matches containing a second…
We study the distributed minimum spanning tree (MST) problem, a fundamental problem in distributed computing. It is well-known that distributed MST can be solved in $\tilde{O}(D+\sqrt{n})$ rounds in the standard CONGEST model (where $n$ is…
This paper formulates a Stackelberg game between a coordination agent and participating homes to control the overall load consumption of a residential neighborhood. Each home optimizes a comfort-cost trade off to determine a load schedule…
Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…
The cost-distance Steiner tree problem seeks a Steiner tree that minimizes the total congestion cost plus the weighted sum of source-sink delays. This problem arises as a subroutine in timing-constrained global routing with a linear delay…
Model-based reinforcement learning (MBRL) has recently gained immense interest due to its potential for sample efficiency and ability to incorporate off-policy data. However, designing stable and efficient MBRL algorithms using rich…
In this paper we reassess the parameterized complexity and approximability of the well-studied Steiner Forest problem in several graph classes of bounded width. The problem takes an edge-weighted graph and pairs of vertices as input, and…
An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…
The Steiner tree problem is a classical NP-hard optimization problem with a wide range of practical applications. In an instance of this problem, we are given an undirected graph G=(V,E), a set of terminals R, and non-negative costs c_e for…
In this paper we present matrix game-theoretic models for joint routing, network coding, and scheduling problem. First routing and network coding are modeled by using a new approach based on compressed topology matrix that takes into…
We study the problem of finding a minimum weight connected subgraph spanning at least $k$ vertices on planar, node-weighted graphs. We give a $(4+\eps)$-approximation algorithm for this problem. We achieve this by utilizing the recent LMP…
The arboricity of a graph is the minimum number of forests required to cover all its edges. In this paper, we examine arboricity from a game-theoretic perspective and investigate cost-sharing in the minimum forest cover problem. We…
In the Steiner Tree Augmentation Problem (STAP), we are given a graph $G = (V,E)$, a set of terminals $R \subseteq V$, and a Steiner tree $T$ spanning $R$. The edges $L := E \setminus E(T)$ are called links and have non-negative costs. The…