Related papers: The Stackelberg Minimum Spanning Tree Game
In this work, we use a Stackelberg infinite discrete-time dynamic game model to study the optimal supply schedule and the optimal demand response under a market-driven dynamic price. A two-layer optimization framework is established. At the…
Nowadays, it has become feasible to use mobile nodes as contributing entities in computing systems. In this paper, we consider a computational grid in which the mobile devices can share their idle resources to realize parallel processing.…
This paper presents a randomized Las Vegas distributed algorithm that constructs a minimum spanning tree (MST) in weighted networks with optimal (up to polylogarithmic factors) time and message complexity. This algorithm runs in…
We study the problem of computing Stackelberg equilibria Stackelberg games whose underlying structure is in congestion games, focusing on the case where each player can choose a single resource (a.k.a. singleton congestion games) and one of…
The Steiner Tree problem is a classical problem in combinatorial optimization: the goal is to connect a set $T$ of terminals in a graph $G$ by a tree of minimum size. Karpinski and Zelikovsky (1996) studied the $\delta$-dense version of…
The Minimum Branch Vertices Spanning Tree problem aims to find a spanning tree $T$ in a given graph $G$ with the fewest branch vertices, defined as vertices with a degree three or more in $T$. This problem, known to be NP-hard, has…
We consider a special case of the generalized minimum spanning tree problem (GMST) and the generalized travelling salesman problem (GTSP) where we are given a set of points inside the integer grid (in Euclidean plane) where each grid cell…
In this paper, we give approximation algorithms for the \textsc{Minimum Dominating Set (MDS)} problem on \emph{string} graphs and its subclasses. A \emph{path} is a simple curve made up of alternating horizontal and vertical line segments.…
Many recent approximation algorithms for different variants of the traveling salesman problem (asymmetric TSP, graph TSP, s-t-path TSP) exploit the well-known fact that a solution of the natural linear programming relaxation can be written…
We introduce and study the general problem of finding a most "scale-free-like" spanning tree of a connected graph. It is motivated by a particular problem in epidemiology, and may be useful in studies of various dynamical processes in…
Given a graph $G = (V,E)$ and a subset $T \subseteq V$ of terminals, a \emph{Steiner tree} of $G$ is a tree that spans $T$. In the vertex-weighted Steiner tree (VST) problem, each vertex is assigned a non-negative weight, and the goal is to…
Binary neural networks (BNNs) have been widely adopted to reduce the computational cost and memory storage on edge-computing devices by using one-bit representation for activations and weights. However, as neural networks become…
We study the stochastic assignment game and extend it to model multimodal mobility markets with a regulator or a Mobility-as-a-Service (MaaS) platform. We start by presenting general forms of one-to-one and many-to-many stochastic…
The input to the Multiway Cut problem is a weighted undirected graph, with nonnegative edge weights, and $k$ designated terminals. The goal is to partition the vertices of the graph into $k$ parts, each containing exactly one of the…
In this paper, we are concerned with the stabilizatbility of Stackelberg game-based systems. In particular, two players are involved in the system where one is the follower to minimize the related cost function and the other is the leader…
In the node-weighted prize-collecting Steiner tree problem (NW-PCST) we are given an undirected graph $G=(V,E)$, non-negative costs $c(v)$ and penalties $\pi(v)$ for each $v \in V$. The goal is to find a tree $T$ that minimizes the total…
The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…
A \emph{binary tanglegram} is a drawing of a pair of rooted binary trees whose leaf sets are in one-to-one correspondence; matching leaves are connected by inter-tree edges. For applications, for example, in phylogenetics, it is essential…
Red-blue pebble games model the computation cost of a two-level memory hierarchy. We present various hardness results in different red-blue pebbling variants, with a focus on the oneshot model. We first study the relationship between…
We study the variant of the Euclidean Traveling Salesman problem where instead of a set of points, we are given a set of lines as input, and the goal is to find the shortest tour that visits each line. The best known upper and lower bounds…