Related papers: Observable Graphs
We investigate the exploration of networks by a mobile agent. It is long known that, without global information about the graph, it is not possible to make the agent halts after the exploration except if the graph is a tree. We therefore…
The paper focuses on two problems: (i) how to orient the edges of an undirected graph in order to maximize the number of ordered vertex pairs (x,y) such that there is a directed path from x to y, and (ii) how to orient the edges so as to…
A team of players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his or her own hat color by looking…
A directed graph is semi-transitive if and only if it is acyclic and for any directed path $u_1\rightarrow u_2\rightarrow \cdots \rightarrow u_t$, $t \geq 2$, either there is no edge from $u_1$ to $u_t$ or all edges $u_i\rightarrow u_j$…
We study the problem of graph structure identification, i.e., of recovering the graph of dependencies among time series. We model these time series data as components of the state of linear stochastic networked dynamical systems. We assume…
In this paper we consider graphs whose edges are associated with a degree of {\em importance}, which may depend on the type of connections they represent or on how recently they appeared in the scene, in a streaming setting. The goal is to…
In this paper we show that it can be decided in polynomial time whether or not the visibility graph of a given point set is 4-colourable, and such a 4-colouring, if it exists, can also be constructed in polynomial time. We show that the…
In this paper, we introduce a class of graphs which we call average hereditary graphs. Many graphs that occur in the usual graph theory applications belong to this class of graphs. Many popular types of graphs fall under this class, such as…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
Color refinement is a classical technique used to show that two given graphs G and H are non-isomorphic; it is very efficient, although it does not succeed on all graphs. We call a graph G amenable to color refinement if it succeeds in…
The theory of colorful graphs can be developed by working in Galois field modulo (p), p > 2 and a prime number. The paper proposes a program of possible conversion of graph theory into a pleasant colorful appearance. We propose to paint the…
We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…
This work introduces a novel algorithm for finding the connected components of a graph where the vertices and edges are grouped into sets defining a Set--Based Graph. The algorithm, under certain restrictions on those sets, has the…
Entanglement is a complexity measure of directed graphs that origins in fixed point theory. This measure has shown its use in designing efficient algorithms to verify logical properties of transition systems. We are interested in the…
A dynamical network, a graph whose nodes are dynamical systems, is usually characterized by a large dimensional space which is not always accesible due to the impossibility of measuring all the variables spanning the state space. Therefore,…
The task of finding an extension to a given partial drawing of a graph while adhering to constraints on the representation has been extensively studied in the literature, with well-known results providing efficient algorithms for…
We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of…
This article studies the problem of reconstructing the topology of a network of interacting agents via observations of the state-evolution of the agents. We focus on the large-scale network setting with the additional constraint of…
A mixed graph has a set of vertices, a set of undirected egdes, and a set of directed arcs. A proper coloring of a mixed graph $G$ is a function $c$ that assigns to each vertex in $G$ a positive integer such that, for each edge $uv$ in $G$,…
The computation of short paths in graphs with arc lengths is a pillar of graph algorithmics and network science. In a more diverse world, however, not every short path is equally valuable. For the setting where each vertex is assigned to a…