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In this paper, an attempt is made to systematically discuss the development of simulation systems for manufacturing system design. General requirements on manufacturing simulators are formulated and a framework to address the requirements…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 V. V. Kryssanov , V. A. Abramov , H. Hibino , Y. Fukuda

This document aims at specifying the requirements and capturing the needs of users for building a softbody simulation system. This system has different applications ranging from computer games to surgery training which facilitates the…

Software Engineering · Computer Science 2013-07-29 Mahin Abbasipour

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

We present a simulation framework for lunar construction work involving multiple autonomous machines. The framework supports modelling of construction scenarios and autonomy solutions, execution of the scenarios in simulation, and analysis…

Robotics · Computer Science 2025-08-13 Mattias Linde , Daniel Lindmark , Sandra Ålstig , Martin Servin

In this paper we will look at the connection of frames and finite dimensionality. A main focus is to present simple algorithms and make them available online. The main result is a way to 'switch' between different frames, giving an…

Functional Analysis · Mathematics 2009-02-12 Peter Balazs

The prevailing net-centric environment demands and enables modeling and simulation to combine efforts from numerous disciplines. Software techniques and methodology, in particular service-oriented architecture, provide such an opportunity.…

Software Engineering · Computer Science 2010-12-22 Wenguang Wang , Weiping Wang , Yifan Zhu , Qun Li

In this paper, we present MVC-3D design pattern to develop virtual and augmented (or mixed) reality interfaces that use new types of sensors, modalities and implement specific algorithms and simulation models. The proposed pattern…

Human-Computer Interaction · Computer Science 2019-03-04 Samir Benbelkacem , Djamel Aouam , Nadia Zenati-Henda , Abdelkader Bellarbi , Ahmed Bouhena , Samir Otmane

A large number of powerful, high-quality, and open-source simulation packages exist to efficiently perform molecular dynamics simulations, and their prevalence has greatly accelerated discoveries across a wide range of scientific domains.…

Soft Condensed Matter · Physics 2024-05-01 Toler H. Webb , Daniel M. Sussman

Recent advances in large pretrained models have led to their widespread integration as core components in modern software systems. The trend is expected to continue in the foreseeable future. Unlike traditional software systems governed by…

Software Engineering · Computer Science 2025-07-18 Dongming Jin , Zhi Jin , Linyu Li , Xiaohong Chen

There is a need for a simulation framework, which is develop as a software using modern engineering approaches (e.g., modularity --i.e., model reuse--, testing, continuous development and continuous integration, automated management of…

Software Engineering · Computer Science 2024-05-06 Önder Gürcan

This paper motivates why Real-Time Maude should be well suited to provide a formal semantics and formal analysis capabilities to modeling languages for embedded systems. One can then use the code generation facilities of the tools for the…

Logic in Computer Science · Computer Science 2011-07-04 Peter Csaba Ölveczky

This paper presents an open-source, lightweight, yet comprehensive software framework, named RPC, which integrates physics-based simulators, planning and control libraries, debugging tools, and a user-friendly operator interface. RPC…

Robotics · Computer Science 2024-09-17 Seung Hyeon Bang , Carlos Gonzalez , Gabriel Moore , Dong Ho Kang , Mingyo Seo , Luis Sentis

Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal…

Human-Computer Interaction · Computer Science 2022-10-26 Thomas Kosch , Julian Rasch , Albrecht Schmidt , Sebastian Feger

Virtual Reality (VR) for Serious Games (SGs) is attracting increasing attention for training applications due to its potential to provide significantly enhanced learning to users. Some examples of the application of VR for SGs are complex…

Human-Computer Interaction · Computer Science 2018-12-06 Zhenan Feng , Vicente A. González , Ling Ma , Mustafa M. A. Al-Adhami , Claudio Mourgues

Recent developments in foundation models, like Large Language Models (LLMs) and Vision-Language Models (VLMs), trained on extensive data, facilitate flexible application across different tasks and modalities. Their impact spans various…

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

In this paper we present a formal framework for analysis and optimisation of the requirements specifications of systems developed to apply in several countries. As different countries typically have different regulations/laws as well as…

Software Engineering · Computer Science 2019-10-14 Maria Spichkova , Heinz Schmidt

This work discusses the benefits of having multiple simulated environments with different degrees of realism for the development of algorithms in scenarios populated by autonomous nodes capable of communication and mobility. This approach…

Networking and Internet Architecture · Computer Science 2024-03-25 Thiago de Souza Lamenza , Josef Kamysek , Bruno Jose Olivieri de Souza , Markus Endler

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

The research area "Virtual Manufacturing" can be defined as an integrated manufacturing environment which can enhance one or several levels of decision and control in manufacturing process. Several domains can be addressed: Product and…

Robotics · Computer Science 2007-08-07 Philippe Dépincé , Damien Chablat , Peer-Oliver Woelk