Related papers: Viewpoints in co-design: a field study in concurre…
New methods and technologies for engaging future users and other stakeholders in participatory (design) processes are being developed and proposed. Increasingly, researchers refer to co-creation in order to capture such approaches. However,…
The work presented in this paper is related to the area of Situational Method Engineering (SME) which focuses on project-specific method construction. We propose a faceted framework to understand and classify issues in system development…
We develop a new perspective on research conducted through visualization design study that emphasizes design as a method of inquiry and the broad range of knowledge-contributions achieved through it as multiple, subjective, and socially…
A combinatorial object representing schemas of, possibly skew, perspectives, called {\em a configuration of skew perspective} is defined. Some classifications of skew perspectives are presented.
Disagreement-based approaches generate multiple classifiers and exploit the disagreement among them with unlabeled data to improve learning performance. Co-training is a representative paradigm of them, which trains two classifiers…
Change Captioning is a task that aims to describe the difference between images with natural language. Most existing methods treat this problem as a difference judgment without the existence of distractors, such as viewpoint changes.…
We characterize the problem of pose estimation for rigid objects in terms of determining viewpoint to explain coarse pose and keypoint prediction to capture the finer details. We address both these tasks in two different settings - the…
Latent image representations arising from vision-language models have proved immensely useful for a variety of downstream tasks. However, their utility is limited by their entanglement with respect to different visual attributes. For…
Unsupervised contrastive learning for indoor-scene point clouds has achieved great successes. However, unsupervised learning point clouds in outdoor scenes remains challenging because previous methods need to reconstruct the whole scene and…
Complex systems are typically designed collaboratively by stakeholders from different domains. This multi viewpoints paradigm promotes the separation of concerns since separate teams, from different business viewpoints, build partial models…
The notion of symbiosis has been increasingly mentioned in research on physically coupled human-machine systems. Yet, a uniform specification on which aspects constitute human-machine symbiosis is missing. By combining the expertise of…
Computer vision (CV) techniques try to mimic human capabilities of visual perception to support labor-intensive and time-consuming tasks like the recognition and localization of critical objects. Nowadays, CV increasingly relies on…
Learning distributed node representations in networks has been attracting increasing attention recently due to its effectiveness in a variety of applications. Existing approaches usually study networks with a single type of proximity…
We propose a new approach to determine correspondences between image pairs in the wild under large changes in illumination, viewpoint, context, and material. While other approaches find correspondences between pairs of images by treating…
Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…
The estimation of viewpoints and keypoints effectively enhance object detection methods by extracting valuable traits of the object instances. While the output of both processes differ, i.e., angles vs. list of characteristic points, they…
A growing number of efforts aim to understand what people see when using a visualization. These efforts provide scientific grounding to complement design intuitions, leading to more effective visualization practice. However, published…
This paper draws on perspectives from co-design as an integrative and collaborative design activity and co-simulation as a supporting information system to advance engineering design methods for problems of societal significance. Design and…
Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…
This paper presents an analysis of various forms of articulation between graphico-gestural and verbal modalities in parallel interactions between designers in a collaborative design situation. Based on our methodological framework, we…