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Related papers: Stable partitions in coalitional games

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In this paper, we consider a sequence of transferable utility (TU) coalitional games where the coalitional values are unknown but vary within certain bounds. As a solution to the resulting family of games, we formalise the notion of "robust…

Systems and Control · Electrical Eng. & Systems 2020-10-20 Aitazaz Ali Raja , Sergio Grammatico

We propose a relaxation of common belief called factional belief that is suitable for the analysis of strategic coordination on social networks. We show how this definition can be used to analyze revolt games on general graphs, including by…

Computer Science and Game Theory · Computer Science 2020-12-22 Noah Burrell , Grant Schoenebeck

In this paper, we investigate the notion of partition of a finite partially ordered set (poset, for short). We will define three different notions of partition of a poset, namely, monotone, regular, and open partition. For each of these…

Discrete Mathematics · Computer Science 2014-01-20 Pietro Codara

We study a class of non-cooperative aggregative games -- denoted as \emph{social purpose games} -- in which the payoffs depend separately on a player's own strategy (individual benefits) and on a function of the strategy profile which is…

Computer Science and Game Theory · Computer Science 2021-09-20 Robert P. Gilles , Lina Mallozzi , Roberta Messalli

We define and study obvious strategy-proofness with respect to a partition of the set of agents. It encompasses strategy-proofness as a special case when the partition is the coarsest one and obvious strategy-proofness when the partition is…

Theoretical Economics · Economics 2024-09-10 R. Pablo Arribillaga , Jordi Massó , Alejandro Neme

According to the standard protocol of spatial public goods game, a cooperator player invests not only into his own game but also into the games organized by neighboring partners. In this work, we relax this assumption by allowing…

Physics and Society · Physics 2020-06-23 Attila Szolnoki , Xiaojie Chen

We consider a network of coupled agents playing the Prisoner's Dilemma game, in which players are allowed to pick a strategy in the interval [0,1], with 0 corresponding to defection, 1 to cooperation, and intermediate values representing…

Adaptation and Self-Organizing Systems · Physics 2015-05-28 Francesco Sorrentino , Nicholas Mecholsky

Coalition formation explores how to partition a set of $n$ agents into disjoint coalitions according to their preferences. We consider a cardinal utility model with an additively separable aggregation of preferences and study the online…

Computer Science and Game Theory · Computer Science 2025-03-11 Martin Bullinger , René Romen

Using methods from evolutionary game theory, this paper investigates the difference between social cohesion and task cohesion in promoting the evolution of cooperation in group interactions. Players engage in public goods games and are…

Physics and Society · Physics 2021-01-19 Xinglong Qu , Shun Kurokawa , The Anh Han

Cooperative game theory deals with systems where players want to cooperate to improve their payoffs. But players may choose coalitions in a non-cooperative manner, leading to a coalition-formation game. We consider such a game with several…

Computer Science and Game Theory · Computer Science 2020-12-08 Shiksha Singhal , Veeraruna Kavitha

Social distance games have been extensively studied as a coalition formation model where the utilities of agents in each coalition were captured using a utility function u that took into account distances in a given social network. In this…

Computer Science and Game Theory · Computer Science 2023-07-12 Robert Ganian , Thekla Hamm , Dušan Knop , Sanjukta Roy , Šimon Schierreich , Ondřej Suchý

We have studied an evolutionary game with spatially arranged players who can choose one of the two strategies (named cooperation and defection for social dilemmas) when playing with their neighbors. In addition to the application of the…

Physics and Society · Physics 2013-01-03 Gyorgy Szabo , Attila Szolnoki , Lilla Czako

We introduce and study a group formation game in which individuals/agents, driven by self-interest, team up in disjoint groups so as to be in groups of high collective strength. This strength could be group identity, reputation, or…

Computer Science and Game Theory · Computer Science 2021-09-28 Chenlan Wang , Mehrdad Moharrami , Kun Jin , David Kempe , P. Jeffrey Brantingham , Mingyan Liu

Social distance games have been extensively studied as a coalition formation model where the utilities of agents in each coalition were captured using a utility function $u$ that took into account distances in a given social network. In…

Computer Science and Game Theory · Computer Science 2023-12-14 Robert Ganian , Thekla Hamm , Dušan Knop , Sanjukta Roy , Šimon Schierreich , Ondřej Suchý

We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population matching settings, respectively. Players choose strategies to maximize their subjective…

Computer Science and Game Theory · Computer Science 2025-07-08 Yu-Sung Tu , Wei-Torng Juang

A game theoretic distributed decision making approach is presented for the problem of control effort allocation in a robotic team based on a novel variant of fictitious play. The proposed learning process allows the robots to accomplish…

Multiagent Systems · Computer Science 2016-11-18 Michalis Smyrnakis , Sandor M. Veres

Several natural partial orders on integral partitions, such as the embeddability, the stable embeddability, the bulk embeddability and the supermajorization, raise in the quantum computation, bin-packing and matrix analysis. We find the…

Combinatorics · Mathematics 2007-05-23 Dongseok Kim , Jaeun Lee

We consider two-player iterated survival games in which players may switch from a more cooperative behavior to a less cooperative one at some step of the game. Payoffs are survival probabilities and lone individuals have to finish the game…

Populations and Evolution · Quantitative Biology 2021-02-18 Olivier Salagnac , John Wakeley

We study graphs and two-player games in which rewards are assigned to states, and the goal of the players is to satisfy or dissatisfy certain property of the generated outcome, given as a mean payoff property. Since the notion of…

Logic in Computer Science · Computer Science 2016-04-22 Tomáš Brázdil , Vojtěch Forejt , Antonín Kučera , Petr Novotný

Nguyen et al. [1] introduced altruistic hedonic games in which agents' utilities depend not only on their own preferences but also on those of their friends in the same coalition. We propose to extend their model to coalition formation…

Computer Science and Game Theory · Computer Science 2023-01-16 Anna Maria Kerkmann , Simon Cramer , Jörg Rothe
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