Related papers: Further Evaluationh of VLEs using HCI and Educatio…
The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…
Course evaluation plays a critical role in ensuring instructional quality and guiding curriculum development in higher education. However, traditional evaluation methods, such as student surveys, classroom observations, and expert reviews,…
This work explores how population-based engagement prediction can address cold-start at scale in large learning resource collections. The paper introduces i) VLE, a novel dataset that consists of content and video based features extracted…
The growing popularity and widespread adoption of large language models (LLMs) necessitates the development of tools that enhance the effectiveness of user interactions with these models. Understanding the structures and functions of these…
The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…
Artificial intelligence (AI) and large language models (LLMs) are reshaping education, with virtual avatars emerging as digital teachers capable of enhancing engagement, sustaining attention, and addressing instructor shortages. Aligned…
Human factors/ergonomics (HFE) standards are not only a useful reference for experienced HFE practitioners but can also provide guidance for organizations that are inexperienced in HFE design practice. HFE standards can give credibility to…
In this paper, we analyse how learning is measured and optimized in Educational Recommender Systems (ERS). In particular, we examine the target metrics and evaluation methods used in the existing ERS research, with a particular focus on the…
With the rapid development of Large Language Models (LLMs), a large number of machine learning models have been developed to assist programming tasks including the generation of program code from natural language input. However, how to…
Student use of Generative AI (GenAI) products in completing their classwork, with or without their professors' knowledge and/or approval, has resulted in substantial shifts in higher education. While GenAI use is widespread, its impact on…
This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…
Generative AI (GenAI) models have broad implications for education in general, impacting the foundations of what we teach and how we assess. This is especially true in computing, where LLMs tuned for coding have demonstrated shockingly good…
Human-Centered learning analytics (HCLA) is an approach that emphasizes the human factors in learning analytics and truly meets user needs. User involvement in all stages of the design, analysis, and evaluation of learning analytics is the…
A large number of federated learning (FL) algorithms have been proposed for different applications and from varying perspectives. However, the evaluation of such approaches often relies on a single metric (e.g., accuracy). Such a practice…
Many real-world applications of language models (LMs), such as writing assistance and code autocomplete, involve human-LM interaction. However, most benchmarks are non-interactive in that a model produces output without human involvement.…
Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the empirical progress in this area of study, a comprehensive…
Language User Interfaces (LUIs) could improve human-machine interaction for a wide variety of tasks, such as playing music, getting insights from databases, or instructing domestic robots. In contrast to traditional hand-crafted approaches,…
Since its introduction, the Virtual Element Method (VEM) was shown to be able to deal with a large variety of polygons, while achieving good convergence rates. The regularity assumptions proposed in the VEM literature to guarantee the…
We introduce EvalAI, an open source platform for evaluating and comparing machine learning (ML) and artificial intelligence algorithms (AI) at scale. EvalAI is built to provide a scalable solution to the research community to fulfill the…
The evaluation of interactive machine learning systems remains a difficult task. These systems learn from and adapt to the human, but at the same time, the human receives feedback and adapts to the system. Getting a clear understanding of…