Related papers: A d-Sequence based Recursive Random Number Generat…
The aim of this paper is to explain how the D-iteration can be used for an efficient asynchronous distributed computation. We present the main ideas of the method and illustrate them through very simple examples.
A Pseudo-Random Number Generator (PRNG) is any algorithm generating a sequence of numbers approximating properties of random numbers. These numbers are widely employed in mid-level cryptography and in software applications. Test suites are…
Nearly all the evolution equations of physics are time-reversible, in the sense that a movie of the solution, played backwards, would obey exactly the same differential equations as the original forward solution. By way of contrast,…
Deep generative replay has emerged as a promising approach for continual learning in decision-making tasks. This approach addresses the problem of catastrophic forgetting by leveraging the generation of trajectories from previously…
In formal languages and automata theory, the magic number problem can be formulated as follows: for a given integer n, is it possible to find a number d in the range [n,2^n] such that there is no minimal deterministic finite automaton with…
Monte Carlo simulations are an important tool in statistical physics, complex systems science, and many other fields. An increasing number of these simulations is run on parallel systems ranging from multicore desktop computers to…
Based on Restricted Boltzmann Machines (RBMs), an improved pseudo-stochastic sequential cipher generator is proposed. It is effective and efficient because of the two advantages: this generator includes a stochastic neural network that can…
We propose a deep generative approach to sampling from a conditional distribution based on a unified formulation of conditional distribution and generalized nonparametric regression function using the noise-outsourcing lemma. The proposed…
In this paper, we introduce a novel approach for generating random elements of a finite group given a set of generators of that. Our method draws upon combinatorial group theory and automata theory to achieve this objective. Furthermore, we…
The generation of random graphs using edge swaps provides a reliable method to draw uniformly random samples of sets of graphs respecting some simple constraints, e.g. degree distributions. However, in general, it is not necessarily…
We propose a new framework for abstractive text summarization based on a sequence-to-sequence oriented encoder-decoder model equipped with a deep recurrent generative decoder (DRGN). Latent structure information implied in the target…
Emergence of stochastic simulations as an extensively used computational tool for scientific purposes intensified the need for more accurate ways of generating sufficiently long sequences of uncorrelated random numbers. Even though several…
A method is presented in which matrix elements for some processes are calculated recursively. This recursive calculational technique is based on the method of basis spinors.
Generating plausible and fluent sentence with desired properties has long been a challenge. Most of the recent works use recurrent neural networks (RNNs) and their variants to predict following words given previous sequence and target…
This paper presents the physical concept and test results of sample data of the high-speed hardware true random number generator design based on typically used for High Energy Physics hardware. Main features of this concept are the high…
The dichotomous coordinate descent (DCD) algorithm has been successfully used for significant reduction in the complexity of recursive least squares (RLS) algorithms. In this work, we generalize the application of the DCD algorithm to RLS…
We study a new type of sequences whose elements are defined in terms of the position, sign and magnitude of another element of the sequence. The name ultra-recursive comes from the fact that these sequences possess terms that are generated…
This work considers the deployment of pseudo-random number generators (PRNGs) on graphics processing units (GPUs), developing an approach based on the xorgens generator to rapidly produce pseudo-random numbers of high statistical quality.…
We survey several methods of generating large random lambda-terms, focusing on their closed and simply-typed variants. We discuss methods of exact- and approximate-size generation, as well as methods of achieving size-uniform and…
This paper has a practical aim. For a long time, implementations of pseudorandom number generators in standard libraries of programming languages had poor quality. The situation started to improve only recently. Up to now, a large number of…