Related papers: Data Structures for Halfplane Proximity Queries an…
Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…
We preprocess the input subdivision with $n$ points on the plane in $O(n\sqrt{\log n})$ time to facilitate point location in constant time. Previously the preprocessing time is $O(n\log n)$ and point location takes $O(\log n)$ time.
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…
We prove new upper and lower bounds for the Online Orthogonal Vectors Problem ($\mathsf{OnlineOV}_{n,d}$). In this problem, a preprocessing algorithm receives $n$ vectors $x_1,\ldots,x_n\in\{0,1\}^d$ and constructs a data structure of size…
We study the problem of constructing a data structure that can store a two-dimensional polygonal curve $P$, such that for any query segment $\overline{ab}$ one can efficiently compute the Fr\'{e}chet distance between $P$ and…
We consider the problem of preprocessing two strings $S$ and $T$, of lengths $m$ and $n$, respectively, in order to be able to efficiently answer the following queries: Given positions $i,j$ in $S$ and positions $a,b$ in $T$, return the…
We describe a data structure, a rectangular complex, that can be used to represent hyperconvex metric spaces that have the same topology (although not necessarily the same distance function) as subsets of the plane. We show how to use this…
The Nearest Neighbor Search (NNS) problem asks to design a data structure that preprocesses an $n$-point dataset $X$ lying in a metric space $\mathcal{M}$, so that given a query point $q \in \mathcal{M}$, one can quickly return a point of…
We study approximate-near-neighbor data structures for time series under the continuous Fr\'echet distance. For an attainable approximation factor $c>1$ and a query radius $r$, an approximate-near-neighbor data structure can be used to…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
Given a set of N points, we have discovered an algorithm that can separate these points from one another by n-dimensional planes. Each point is chosen at random and put into a set S and planes which separate them are determined and put into…
Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…
We present an $O(n^{1.5})$-space distance oracle for directed planar graphs that answers distance queries in $O(\log n)$ time. Our oracle both significantly simplifies and significantly improves the recent oracle of Cohen-Addad, Dahlgaard…
We present a new algorithm that produces a well-spaced superset of points conforming to a given input set in any dimension with guaranteed optimal output size. We also provide an approximate Delaunay graph on the output points. Our…
Consider observation data, comprised of n observation vectors with values on a set of attributes. This gives us n points in attribute space. Having data structured as a tree, implied by having our observations embedded in an ultrametric…
Given a set of n disjoint balls b1, . . ., bn in IRd, we provide a data structure, of near linear size, that can answer (1 \pm \epsilon)-approximate kth-nearest neighbor queries in O(log n + 1/\epsilon^d) time, where k and \epsilon are…
In this work, we present a collection of new results on two fundamental problems in geometric data structures: orthogonal point location and rectangle stabbing. -We give the first linear-space data structure that supports 3-d point location…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
This paper explores the notion of approximate data structures, which return approximately correct answers to queries, but run faster than their exact counterparts. The paper describes approximate variants of the van Emde Boas data…