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In this paper, we propose a decision making algorithm for autonomous vehicle control at a roundabout intersection. The algorithm is based on a game-theoretic model representing the interactions between the ego vehicle and an opponent…

Computer Science and Game Theory · Computer Science 2018-10-02 Ran Tian , Sisi Li , Nan Li , Ilya Kolmanovsky , Anouck Girard , Yildiray Yildiz

The creation of fictional stories is a very complex task that usually implies a creative process where the author has to combine characters, conflicts and plots to create an engaging narrative. This work presents a simulated environment…

Artificial Intelligence · Computer Science 2014-03-14 R. H. García-Ortega , P. García-Sánchez , J. J. Merelo

An open problem in autonomous driving research is modeling human driving behavior, which is needed for the planning component of the autonomy stack, safety validation through traffic simulation, and causal inference for generating…

Systems and Control · Electrical Eng. & Systems 2026-01-15 Raunak P. Bhattacharyya , Kyle Brown , Juanran Wang , Katherine Driggs-Campbell , Mykel J. Kochenderfer

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour

Traditionally, AI has been modeled within economics as a technology that impacts payoffs by reducing costs or refining information for human agents. Our position is that, in light of recent advances in generative AI, it is increasingly…

Theoretical Economics · Economics 2024-06-04 Nicole Immorlica , Brendan Lucier , Aleksandrs Slivkins

This paper presents a succinct review of attempts in the literature to use game theory to model decision making scenarios relevant to defence applications. Game theory has been proven as a very effective tool in modelling decision making…

Computer Science and Game Theory · Computer Science 2021-11-04 Edwin Ho , Arvind Rajagopalan , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

Automated game design has remained a key challenge within the field of Game AI. In this paper, we introduce a method for recombining existing games to create new games through a process called conceptual expansion. Prior automated game…

Artificial Intelligence · Computer Science 2018-09-10 Matthew Guzdial , Mark Riedl

As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…

Physics and Society · Physics 2019-07-11 Kunal Bhattacharya , Tuomas Takko , Daniel Monsivais , Kimmo Kaski

In this research, we explore the efficacy and potential of Generative AI models, specifically focusing on their application in role-playing simulations exemplified through Spyfall, a renowned mafia-style game. By leveraging GPT-4's advanced…

Artificial Intelligence · Computer Science 2023-09-22 Munyeong Kim , Sungsu Kim

Useful social science theories predict behavior across settings. However, applying a theory to make predictions in new settings is challenging: rarely can it be done without ad hoc modifications to account for setting-specific factors. We…

General Economics · Economics 2026-03-03 Benjamin S. Manning , John J. Horton

People's transportation choices reflect complex trade-offs shaped by personal preferences, social norms, and technology acceptance. Predicting such behavior at scale is a critical challenge with major implications for urban planning and…

Human-Computer Interaction · Computer Science 2026-01-28 Simon Lämmer , Mark Colley , Patrick Ebel

The emergence of complex structures in the systems governed by a simple set of rules is among the most fascinating aspects of Nature. The particularly powerful and versatile model suitable for investigating this phenomenon is provided by…

Adaptation and Self-Organizing Systems · Physics 2023-10-11 Jarosław Adam Miszczak

Although significant progress has been made in decision-making for automated driving, challenges remain for deployment in the real world. One challenge lies in addressing interaction-awareness. Most existing approaches oversimplify…

Robotics · Computer Science 2026-02-10 Karim Essalmi , Fernando Garrido , Fawzi Nashashibi

Predicting the behavior of surrounding vehicles is a critical problem in automated driving. We present a novel game theoretic behavior prediction model that achieves state of the art prediction accuracy by explicitly reasoning about…

Artificial Intelligence · Computer Science 2019-01-08 Mihir Jain , Kyle Brown , Ahmed K. Sadek

The collective of autonomous cars is expected to generate almost optimal traffic. In this position paper we discuss the multi-agent models and the verification results of the collective behaviour of autonomous cars. We argue that…

Multiagent Systems · Computer Science 2017-09-11 László Z. Varga

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

Computation and Language · Computer Science 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

Evolutionary game dynamics describes not only frequency dependent genetical evolution, but also cultural evolution in humans. In this context, successful strategies spread by imitation. It has been shown that the details of strategy update…

Populations and Evolution · Quantitative Biology 2013-10-07 Arne Traulsen , Dirk Semmann , Ralf D. Sommerfeld , Hans-Juergen Krambeck , Manfred Milinski

In the last decade, stochastic models have shown to be very useful for quantitative modelling of social processes. Here, a configurational master equation for the description of behavioral changes by pair interactions of individuals is…

Statistical Mechanics · Physics 2009-10-31 Dirk Helbing

Model learning has gained increasing interest in recent years. It derives behavioural models from test data of black-box systems. The main advantage offered by such techniques is that they enable model-based analysis without access to the…

Software Engineering · Computer Science 2019-02-18 Martin Tappler , Bernhard K. Aichernig , Kim Guldstrand Larsen , Florian Lorber

Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman