Related papers: Quantum Arthur-Merlin Games
Quantum computing has garnered significant attention in recent years from both academia and industry due to its potential to achieve a "quantum advantage" over classical computers. The advent of quantum computing introduces new challenges…
Decision-making in automated driving must consider interactions with surrounding agents to be effective. However, traditional methods often neglect or oversimplify these interactions because they are difficult to model and solve, which can…
Fragile quantum features such as entanglement are employed to improve the precision of parameter estimation and as a consequence the quantum gain becomes vulnerable to noise. As an established tool to subdue noise, quantum error correction…
We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…
In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far,…
Nonlocal games are a foundational tool for understanding entanglement and constructing quantum protocols in settings with multiple spatially separated quantum devices. In this work, we continue the study initiated by Kalai et al. (STOC '23)…
In 1990, Mermin presented a n player game that is won with certainty using n spin-1/2 particles in a GHZ state whilst no classical strategy (or local theory) can win with probability higher than ${1/2} + \frac{1}{2^{\lceil n/2 \rceil}}$…
Consider a quantum system with $m$ subsystems with $n$ qubits each, and suppose the state of the system is living in the symmetric subspace. It is known that, in the limit of $m\to\infty$, entanglement between any two subsystems vanishes.…
We consider general prepare-and-measure scenarios in which Alice can transmit qubit states to Bob, who can perform general measurements in the form of positive operator-valued measures (POVMs). We show that the statistics obtained in any…
We present a quantum approach to a signaling game; a special kind of extensive games of incomplete information. Our model is based on quantum schemes for games in strategic form where players perform unitary operators on their own qubits of…
In this note we study the power of so called query-limited computers. We compare the strength of a classical computer that is allowed to ask two questions to an NP-oracle with the strength of a quantum computer that is allowed only one such…
Motivated by the limitations of near-term quantum devices, we study nonlocal games in the high-noise regime, where the two players may share arbitrarily many copies of a noisy entangled state. In this regime, existing rigidity theorems are…
Quantum generalizations of conventional games broaden the range of available strategies, which can help improve outcomes for the participants. With many players, such quantum games can involve entanglement among many states which is…
The non-local game scenario provides a powerful framework to study the limitations of classical and quantum correlations, by studying the upper bounds of the winning probabilities those correlations offer in cooperation games where…
Quantum error mitigation is an important technique to reduce the impact of noise in quantum computers. With more and more qubits being supported on quantum computers, there are two emerging fundamental challenges. First, the number of shots…
We show that any classical two-way communication protocol with shared randomness that can approximately simulate the result of applying an arbitrary measurement (held by one party) to a quantum state of $n$ qubits (held by another), up to…
We initiate the study of quantum Interactive Oracle Proofs (qIOPs), a generalization of both quantum Probabilistically Checkable Proofs and quantum Interactive Proofs, as well as a quantum analogue of classical Interactive Oracle Proofs. In…
This paper proves that the computational power of quantum interactive proof systems, with a double-exponentially small gap in acceptance probability between the completeness and soundness cases, is precisely characterized by EXP, the class…
This work illustrates a possible application of quantum game theory to the area of quantum information, in particular to quantum cryptography. The study proposed two quantum key-distribution (QKD) protocols based on the quantum version of…
We prove that any perfect quantum strategy for the two-prover game encoding a constraint satisfaction problem (CSP) can be simulated via a perfect classical strategy with an extra classical communication channel, whose size depends only on…