Extended GHZ n-player games with classical probability of winning tending to 0
Quantum Physics
2007-05-23 v4
Abstract
In 1990, Mermin presented a n player game that is won with certainty using n spin-1/2 particles in a GHZ state whilst no classical strategy (or local theory) can win with probability higher than (which is larger than 1/2). This article first introduces a class of arithmetic games containing Mermin's and gives a quantum algorithm based on a generalized n party GHZ state that wins those games with certainty. It is then proved for a subclass of those games where each player is given a single bit of input that no classical strategy can win with a probability that is asymptotically larger than 1.6 times the inverse of the square root of n, thus giving a new and stronger Bell inequality.
Keywords
Cite
@article{arxiv.quant-ph/0408090,
title = {Extended GHZ n-player games with classical probability of winning tending to 0},
author = {Michel Boyer},
journal= {arXiv preprint arXiv:quant-ph/0408090},
year = {2007}
}
Comments
4 pages, RevTeX4. Expanded text