Related papers: Quantum Arthur-Merlin Games
We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…
In this letter we show that communication when restricted to a single information carrier (i.e. single particle) and finite speed of propagation is fundamentally limited for classical systems. On the other hand, quantum systems can surpass…
We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…
We devised a protocol that allows two parties, who may malfunction or intentionally convey incorrect information in communication through a quantum channel, to verify each other's measurements and agree on each other's results. This has…
We propose the use of a quantum algorithm to deal with the problem of searching with errors in the framework of two-person games. Specifically, we present a solution to the Ulam's problem that polynomially reduces its query complexity and…
We introduce a simple sub-universal quantum computing model, which we call the Hadamard-classical circuit with one-qubit (HC1Q) model. It consists of a classical reversible circuit sandwiched by two layers of Hadamard gates, and therefore…
We prove a deterministic exponential time upper bound for Quantum Merlin-Arthur games with k unentangled provers. This is the first non-trivial upper bound of QMA(k) better than NEXP and can be considered an exponential improvement, unless…
A theory is universal contextual if its prediction cannot be reproduced by an ontological model satisfying both preparation and measurement noncontextuality assumptions. In this report, we first generalize the logical proofs of quantum…
Quantum pseudo-telepathy games, such as the Mermin-Peres magic square and the doily game, theoretically allow players to win with unit probability when using entangled quantum strategies. We quantitatively characterize the quantum advantage…
We prove coding theorems for two scenarios of cooperating encoders for the multiple access channel with two classical inputs and one quantum output. In the first scenario (ccq-MAC with common messages), the two senders each have their…
Quantum computers are on the verge of becoming a commercially available reality. They represent a paradigm shift in computing, with a steep learning gradient. The creation of games is a way to ease the transition for beginners. We present a…
Although key distribution is arguably the most studied context on which to apply quantum cryptographic techniques, message authentication, i.e., certifying the identity of the message originator and the integrity of the message sent, can…
We prove the existence of (one-way) communication tasks with a subconstant versus superconstant asymptotic gap, which we call "doubly infinite," between their quantum information and communication complexities. We do so by studying the…
The class QMA(k), introduced by Kobayashi et al., consists of all languages that can be verified using k unentangled quantum proofs. Many of the simplest questions about this class have remained embarrassingly open: for example, can we give…
Secure communication requires message authentication. In this paper we address the problem of how to authenticate quantum information sent through a quantum channel between two communicating parties with the minimum amount of resources.…
Authentication is a well-studied area of classical cryptography: a sender S and a receiver R sharing a classical private key want to exchange a classical message with the guarantee that the message has not been modified by any third party…
Quantum game theory is a multidisciplinary field which combines quantum mechanics with game theory by introducing non-classical resources such as entanglement, quantum operations and quantum measurement. By transferring two-player-two…
In this work we give an example of exponential separation between quantum and classical resources in the setting of XOR games assisted with communication. Specifically, we show an example of a XOR game for which $O(n)$ bits of two way…
We present a protocol that transforms any quantum multi-prover interactive proof into a nonlocal game in which questions consist of logarithmic number of bits and answers of constant number of bits. As a corollary, this proves that the…
Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…