Related papers: The Complexity of Kings
In knockout tournaments, players compete in successive rounds, with losers eliminated and winners advancing until a single champion remains. Given a tournament digraph $D$, which encodes the outcomes of all possible matches, and a…
We study a family of generalizations of Edge Dominating Set on directed graphs called Directed $(p,q)$-Edge Dominating Set. In this problem an arc $(u,v)$ is said to dominate itself, as well as all arcs which are at distance at most $q$…
We explore the complexity of computing the optimal pebbling number and pebbling number of a graph. We show that deciding whether the optimal pebbling number of G is at most k is NP-complete and deciding whether the pebbling number of G is…
The Traveling Tournament Problem is a sports-scheduling problem where the goal is to minimize the total travel distance of teams playing a double round-robin tournament. The constraint 'k' is an imposed upper bound on the number of…
{\em Partial domination problem} is a generalization of the {\em minimum dominating set problem} on graphs. Here, instead of dominating all the nodes, one asks to dominate at least a fraction of the nodes of the given graph by choosing a…
Various practical problems within the class $\Sigma_{2}^P$ possess an unambiguity property, meaning that yes-instances correspond with a unique witness. The semantic class containing all unambiguous $\Sigma_{2}^P$ problems is denoted…
A tournament is an oriented complete graph. The problem of ranking tournaments was firstly investigated by P. Erd\H{o}s and J. W. Moon. By probabilistic methods, the existence of "unrankable" tournaments was proved. On the other hand, they…
Finding large "cliquish" subgraphs is a central topic in graph mining and community detection. A popular clique relaxation are 2-clubs: instead of asking for subgraphs of diameter one (these are cliques), one asks for subgraphs of diameter…
We continue and extend previous work on the parameterized complexity analysis of the NP-hard Stable Roommates with Ties and Incomplete Lists problem, thereby strengthening earlier results both on the side of parameterized hardness as well…
Hedonic games provide a general model of coalition formation, in which a set of agents is partitioned into coalitions, with each agent having preferences over which other players are in her coalition. We prove that with additively separable…
We study three problems related to the computational complexity of the popular game Minesweeper. The first is consistency: given a set of clues, is there any arrangement of mines that satisfies it? This problem has been known to be…
The domination problem and several of its variants (total domination, 2-domination and secure domination) are considered. These problems have various real-world applications, but are NP-hard to solve to provable optimality, making fast…
In graph realization problems one is given a degree sequence and the task is to decide whether there is a graph whose vertex degrees match to the given sequence. This realization problem is known to be polynomial-time solvable when the…
The Surjective Homomorphism problem is to test whether a given graph G called the guest graph allows a vertex-surjective homomorphism to some other given graph H called the host graph. The bijective and injective homomorphism problems can…
A directed graph $G$ is $\textit{intrinsically linked}$ if every embedding of that graph contains a non-split link $L$, where each component of $L$ is a consistently oriented cycle in $G$. A $\textit{tournament}$ is a directed graph where…
Let $G=(V, E)$ be a graph where $V$ and $E$ are the vertex and edge sets, respectively. For two disjoint subsets $A$ and $B$ of $V$, we say $A$ \textit{dominates} $B$ if every vertex of $B$ is adjacent to at least one vertex of $A$ in $G$.…
The Colouring problem is that of deciding, given a graph $G$ and an integer $k$, whether $G$ admits a (proper) $k$-colouring. For all graphs $H$ up to five vertices, we classify the computational complexity of Colouring for…
A graph environment must be explored by a collection of mobile robots. Some of the robots, a priori unknown, may turn out to be unreliable. The graph is weighted and each node is assigned a deadline. The exploration is successful if each…
We study the computational complexity of routing multiple objects through a network in such a way that only few collisions occur: Given a graph $G$ with two distinct terminal vertices and two positive integers $p$ and $k$, the question is…
Following on the King Chicken Theorems originally proved by Maurer, we examine the idea of multiple flocks of chickens by bringing the chickens from tournaments to multipartite tournaments. As Kings have already been studied in multipartite…