Related papers: A Non-Cooperative Power Control Game in Delay-Cons…
Noticing that physical limitations are ubiquitous in practical engineering systems, this paper considers Nash equilibrium seeking for games in systems where the control inputs are bounded. More specifically, first-order integrator-type…
We address the problem of interference management and power control in terms of maximization of a general utility function. For the utility functions under consideration, we propose a power control algorithm based on a fixed-point…
In this paper, we study the distributed generalized Nash equilibrium seeking problem of non-cooperative games in dynamic environments. Each player in the game aims to minimize its own time-varying cost function subject to a local action…
This article investigates the problem of dynamic spectrum access for canonical wireless networks, in which the channel states are time-varying. In the most existing work, the commonly used optimization objective is to maximize the…
Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…
We consider optimal/efficient power allocation policies in a single/multihop wireless network in the presence of hard end-to-end deadline delay constraints on the transmitted packets. Such constraints can be useful for real time voice and…
Demand response has been a promising solution for accommodating renewable energy in power systems. In this study, we consider a demand response scheme within a distribution network facing an energy supply deficit. The utility company…
We employ a game theoretic approach to formulate communication between two nodes over a wireless link in the presence of an adversary. We define a constrained, two-player, zero-sum game between a transmitter/receiver pair with adaptive…
Edge computing servers like cloudlets from different service providers compensate scarce computational, memory, and energy resources of mobile devices, are distributed across access networks. However, depending on the mobility pattern and…
Without assuming any knowledge on source's codebook and its output signals, we formulate a Gaussian jamming problem in block fading channels as a two-player zero sum game. The outage probability is adopted as an objective function, over…
Game-theoretic approaches and Nash equilibrium have been widely applied across various engineering domains. However, practical challenges such as disturbances, delays, and actuator limitations can hinder the precise execution of Nash…
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. In particular, we assume agents optimize a linear combination…
In many cases the Nash equilibria are not predictive of the experimental players' behaviour. For some games of Game Theory it is proposed here a method to estimate the probabilities with which the different options will be actually chosen…
Contractive interference functions introduced by Feyzmahdavian et al. is the newest approach in the analysis and design of distributed power control laws. This approach can be extended to several cases of distributed power control. One of…
We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standards) by introducing an iterated non-cooperative game. Users…
A bargaining game is investigated for cooperative energy management in microgrids. This game incorporates a fully distributed and realistic cooperative power scheduling algorithm (CoDES) as well as a distributed Nash Bargaining Solution…
We consider the problem of decentralized power allocation for competitive rate-maximization in a frequency-selective Gaussian interference channel under bounded channel uncertainty. We formulate a distribution-free robust framework for the…
This paper studies the problem of distributed beam scheduling for 5G millimeter-Wave (mm-Wave) cellular networks where base stations (BSs) belonging to different operators share the same spectrum without centralized coordination among them.…
We propose a generic strategic network resource sharing game between a set of players representing operators. The players negotiate which sets of players share given resources, serving users with varying sensitivity to interference. We…
How is efficiency affected when demand excesses over supply are signalled through waiting in queues? We consider a class of congestion games with a nonatomic set of players of a constant mass, based on a formulation of generic linear…