Related papers: A Distributed Multimedia Communication System and …
This chapter briefky describes a study on software defined networks and the tools necessary for video transmission on this type of networks. Among the aspects presented is the methodology used to establish the video transmission and the…
This paper takes a new look at Cell-free Massive MIMO (multiple-input multiple-output) through the lens of the dynamic cooperation cluster framework from the Network MIMO literature. The purpose is to identify and address scalability issues…
We present MPWide, a light weight communication library which allows efficient message passing over a distributed network. MPWide has been designed to connect application running on distributed (super)computing resources, and to maximize…
In this article, we first survey the current situation of video processing on the edge for multimedia Internet-of-Things (M-IoT) systems in three typical scenarios, i.e., smart cities, satellite networks, and Internet-of-Vehicles. By…
The Internet of Things (IoT) could enable the development of cloud multiple-input multiple-output (MIMO) systems where internet-enabled devices can work as distributed transmission/reception entities. We expect that spatial multiplexing…
Reasoning about knowledge seems to play a fundamental role in distributed systems. Indeed, such reasoning is a central part of the informal intuitive arguments used in the design of distributed protocols. Communication in a distributed…
In this paper we address distributed learning problems over peer-to-peer networks. In particular, we focus on the challenges of quantized communications, asynchrony, and stochastic gradients that arise in this set-up. We first discuss how…
With the advances in sensors and computer networks an increased number of Mixed Reality (MR) applications require large amounts of information from the real world. Such information is collected through sensors (e.g. position and orientation…
Massive Open Online Courses (MOOCs) bring together a global crowd of thousands of learners for several weeks or months. In theory, the openness and scale of MOOCs can promote iterative dialogue that facilitates group cognition and knowledge…
Visible light communication (VLC) builds upon the dual use of existing lighting infrastructure for wireless data transmission. VLC has recently gained interest as cost-effective, secure, and energy-efficient wireless access technology…
Peer-to-peer network is one in which each node in the network can act as a client or server for the other nodes in the network. It allows shared access to various resources such as files, peripherals, and sensors without the need for a…
The paper, based on authors' experience from several distributed systems integration projects, summarizes briefly practical designer's view on methodological requirements and overall system organization, including clues as to the…
Performance modeling can help to improve the resource efficiency of clusters and distributed dataflow applications, yet the available modeling data is often limited. Collaborative approaches to performance modeling, characterized by the…
The work aims to investigate the possible contemporary interactive cloud based solutions in the fields of the applied medicine for the smart Healthcare as the data visualization open-source free system distributed under the MIT license. A…
Existing attempts at utility computing revolve around two approaches. The first consists of proprietary solutions involving renting time on dedicated utility computing machines. The second requires the use of heavy, monolithic applications…
Machine Learning has proven useful in the recent years as a way to achieve failure prediction for industrial systems. However, the high computational resources necessary to run learning algorithms are an obstacle to its widespread…
Teaching distributed software development (DSD) in project courses where student teams are geographically distributed promises several benefits. One main benefit is that in contrast to traditional classroom courses, students can experience…
We introduce VDCook: a self-evolving video data operating system, a configurable video data construction platform for researchers and vertical domain teams. Users initiate data requests via natural language queries and adjustable parameters…
Collaborative perception improves 3D understanding by fusing multi-agent observations, yet intermediate-feature sharing faces strict bandwidth constraints as dense BEV features saturate V2X links. We observe that collaborators view the same…
This study presents a methodological approach to the development of integrated e-learning systems that is used in the creation of educational content for standard Learning Management Systems.