Related papers: Pushdown dimension
We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…
We continue the investigation of finite-duration variants of infinite-duration games by extending known results for games played on finite graphs to those played on infinite ones. In particular, we establish an equivalence between pushdown…
The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…
The aim of this paper is to find an upper bound for the box-counting dimension of uniform attractors for non-autonomous dynamical systems. Contrary to the results in literature, we do not ask the symbol space to have finite box-counting…
We compare pushdown automata (PDAs for short) against other representations. First, we show that there is a family of PDAs over a unary alphabet with $n$ states and $p \geq 2n + 4$ stack symbols that accepts one single long word for which…
We stress that in contradiction with what happens in space dimensions $n \geq 3$, there is no strict bound on the number of bound states with the same structure as the semi-classical estimate for large coupling constant and give, in two…
We generalize the concept of synchronizing words for finite automata, which map all states of the automata to the same state, to deterministic visibly push-down automata. Here, a synchronizing word w does not only map all states to the same…
We introduce and study input-driven deterministic and nondeterministic double-head pushdown automata. A double-head pushdown automaton is a slight generalization of an ordinary pushdown automaton working with two input heads that move in…
We explore a notion of pseudofinite dimension, introduced by Hrushovski and Wagner, on an infinite ultraproduct of finite structures. Certain conditions on pseudofinite dimension are identified that guarantee simplicity or supersimplicity…
We consider infinite-state Attacker-Defender games with reachability objectives. The results of the paper are twofold. Firstly we prove a new language-theoretic result for weighted automata on infinite words and show its encoding into the…
The number of states and stack symbols needed to determinize nondeterministic input-driven pushdown automata (NIDPDA) working over a fixed alphabet is determined precisely. It is proved that in the worst case exactly 2^{n^2} states are…
We investigate dimensional reduction, the property that the critical behavior of a system in the presence of quenched disorder in dimension d is the same as that of its pure counterpart in d-2, and its breakdown in the case of the…
Every language recognized by a non-deterministic finite automaton can be recognized by a deterministic automaton, at the cost of a potential increase of the number of states, which in the worst case can go from $n$ states to $2^n$ states.…
We study the expressiveness and succinctness of history-deterministic pushdown automata (HD-PDA) over finite words, that is, pushdown automata whose nondeterminism can be resolved based on the run constructed so far, but independently of…
We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…
In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…
We study explorability, a measure of nondeterminism in pushdown automata, which generalises history-determinism. An automaton is k-explorable if, while reading the input, it suffices to follow k concurrent runs, built step-by-step based…
Finite-turn pushdown automata (PDA) are investigated concerning their descriptional complexity. It is known that they accept exactly the class of ultralinear context-free languages. Furthermore, the increase in size when converting…
This papers presents a general framework for the uniform random generation of deterministic real-time accessible pushdown automata. A polynomial time algorithm to randomly generate a pushdown automaton having a fixed stack operations total…
We consider pushdown timed automata (PTAs) that are timed automata (with dense clocks) augmented with a pushdown stack. A configuration of a PTA includes a control state, dense clock values and a stack word. By using the pattern technique,…