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Given a source of iid samples of edges of an input graph $G$ with $n$ vertices and $m$ edges, how many samples does one need to compute a constant factor approximation to the maximum matching size in $G$? Moreover, is it possible to obtain…

Data Structures and Algorithms · Computer Science 2019-07-15 Michael Kapralov , Slobodan Mitrović , Ashkan Norouzi-Fard , Jakab Tardos

A simple greedy refinement procedure for the generation of data-adapted triangulations is proposed and studied. Given a function of two variables, the algorithm produces a hierarchy of triangulations and piecewise polynomial approximations…

Numerical Analysis · Mathematics 2015-03-17 Albert Cohen , Nira Dyn , Frédéric Hecht , Jean-Marie Mirebeau

This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…

Computational Geometry · Computer Science 2016-06-08 Stéphane Lens , Bernard Boigelot

Efficient algorithms for searching for optimal saturated designs are widely available. They maximize a given efficiency measure (such as D-optimality) and provide an optimum design. Nevertheless, they do not guarantee a \emph{global}…

Computation · Statistics 2013-03-29 Roberto Fontana

We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…

Data Structures and Algorithms · Computer Science 2018-10-03 Davide Bilò

We give a $O(n)$-time algorithm for determining whether translations of a polyomino with $n$ edges can tile the plane. The algorithm is also a $O(n)$-time algorithm for enumerating all such tilings that are also regular, and we prove that…

Computational Geometry · Computer Science 2015-09-23 Andrew Winslow

We present TriMe++, a multi-threaded software library designed for generating two-dimensional meshes for intricate geometric shapes using the Delaunay triangulation. Multi-threaded parallel computing is implemented throughout the meshing…

Computational Geometry · Computer Science 2024-12-10 Jiayin Lu , Chris H. Rycroft

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

We propose a dynamic programming algorithm that constructs delay-optimized circuits for alternating And-Or paths with prescribed input arrival times. Our algorithm fulfills best-known approximation guarantees and empirically outperforms…

Data Structures and Algorithms · Computer Science 2020-09-21 Ulrich Brenner , Anna Hermann

In video communication, the concealment of distortions caused by transmission errors is important for allowing for a pleasant visual quality and for reducing error propagation. In this article, Denoised Temporal Extrapolation Refinement is…

Image and Video Processing · Electrical Eng. & Systems 2022-07-11 Jürgen Seiler , Michael Schöberl , André Kaup

Monotonicity is a simple yet significant qualitative characteristic. We consider the problem of segmenting a sequence in up to K segments. We want segments to be as monotonic as possible and to alternate signs. We propose a quality metric…

Databases · Computer Science 2009-09-01 Daniel Lemire , Martin Brooks , Yuhong Yan

This article presents the first mixed-integer linear programming (MILP)-based iterative algorithm to solve factorable mixed-integer nonlinear programs (MINLPs) with bounded, differentiable periodic functions to global optimality with an…

Optimization and Control · Mathematics 2025-10-01 Christopher Montez , Sujeevraja Sanjeevi , Kaarthik Sundar

Recovering the digital input of a time-discrete linear system from its (noisy) output is a significant challenge in the fields of data transmission, deconvolution, channel equalization, and inverse modeling. A variety of algorithms have…

Optimization and Control · Mathematics 2020-12-03 Sophie M. Fosson

For enabling efficient, large-scale coordination of unmanned aerial vehicles (UAVs) under the labeled setting, in this work, we develop the first polynomial time algorithm for the reconfiguration of many moving bodies in three-dimensional…

Robotics · Computer Science 2022-07-29 Teng Guo , Siwei Feng , Jingjin Yu

In the Min-cost Perfect Matching with Delays (MPMD) problem, 2 m requests arrive over time at points of a metric space. An online algorithm has to connect these requests in pairs, but a decision to match may be postponed till a more…

Data Structures and Algorithms · Computer Science 2018-09-11 Marcin Bienkowski , Artur Kraska , Hsiang-Hsuan Liu , Paweł Schmidt

We present an optimal O*(n^2) time algorithm for deciding if a metric space (X,d) on n points can be isometrically embedded into the plane endowed with the l_1-metric. It improves the O*(n^2 log^2 n) time algorithm of J. Edmonds (2008).…

Computational Geometry · Computer Science 2011-07-08 Nicolas Catusse , Victor Chepoi , Yann Vaxès

Given a set $S$ of $m$ point sites in a simple polygon $P$ of $n$ vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for $S$ in $P$. It is known that the problem has an $\Omega(n+m\log m)$ time lower…

Computational Geometry · Computer Science 2021-05-25 Haitao Wang

We study the accuracy of triangulation in multi-camera systems with respect to the number of cameras. We show that, under certain conditions, the optimal achievable reconstruction error decays quadratically as more cameras are added to the…

Computer Vision and Pattern Recognition · Computer Science 2018-04-30 Adam Scholefield , Alireza Ghasemi , Martin Vetterli

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

Given two convex polygons $P$ and $Q$ with $n$ and $m$ edges, the maximum overlap problem is to find a translation of $P$ that maximizes the area of its intersection with $Q$. We give the first randomized algorithm for this problem with…

Computational Geometry · Computer Science 2025-04-28 Timothy M. Chan , Isaac M. Hair
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