Related papers: A Time-Optimal Delaunay Refinement Algorithm in Tw…
The problem of optimal feedback planning among obstacles in d-dimensional configuration spaces is considered. We present a sampling-based, asymptotically optimal feedback planning method. Our method combines an incremental construction of…
This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…
We describe an algorithm to construct an intrinsic Delaunay triangulation of a smooth closed submanifold of Euclidean space. Using results established in a companion paper on the stability of Delaunay triangulations on $\delta$-generic…
Optimal designs are required to make efficient statistical experiments. D-optimal designs for some models are calculated by using canonical moments. On the other hand, integrable systems are dynamical systems whose solutions can be written…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
Learning rate schedules used in practice bear little resemblance to those recommended by theory. We close much of this theory/practice gap, and as a consequence are able to derive new problem-adaptive learning rate schedules. Our main…
With the accumulation of resources in the era of big data and the rise of pre-trained models in deep learning, optimizing neural networks for various tasks often involves different strategies for fine-tuning pre-trained models versus…
In experimental design, we are given $n$ vectors in $d$ dimensions, and our goal is to select $k\ll n$ of them to perform expensive measurements, e.g., to obtain labels/responses, for a linear regression task. Many statistical criteria have…
Several classic problems in graph processing and computational geometry are solved via incremental algorithms, which split computation into a series of small tasks acting on shared state, which gets updated progressively. While the…
Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…
Via circle pattern techniques, random planar triangulations (with angle variables) are mapped onto Delaunay triangulations in the complex plane. The uniform measure on triangulations is mapped onto a conformally invariant spatial point…
Given a set $S$ of $n$ points in the plane, we study the two-line-center problem: finding two lines that minimize the maximum distance from each point in $S$ to its closest line. We present a $(1+\varepsilon)$-approximation algorithm for…
The number of parameters in large-scale language models based on transformers is gradually increasing, and the scale of computing clusters is also growing. The technology of quickly mobilizing large amounts of computing resources for…
We consider the following problem: given an unsorted array of $n$ elements, and a sequence of intervals in the array, compute the median in each of the subarrays defined by the intervals. We describe a simple algorithm which uses O(n) space…
We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…
In this paper we study a new approach in optimization that aims to search a large domain D where a given function takes large, small or specific values via an iterative optimization algorithm based on the gradient. We show that the…
Most neural network pruning methods, such as filter-level and layer-level prunings, prune the network model along one dimension (depth, width, or resolution) solely to meet a computational budget. However, such a pruning policy often leads…
This paper develops a new method for recovering m-sparse signals that is simultaneously uniform and quick. We present a reconstruction algorithm whose run time, O(m log^2(m) log^2(d)), is sublinear in the length d of the signal. The…
We study the Euclidean minimum weight perfect matching problem for $n$ points in the plane. It is known that any deterministic approximation algorithm whose approximation ratio depends only on $n$ requires at least $\Omega(n \log n)$ time.…
In this paper, we study the problem of computing the diameter of a set of $n$ points in $d$-dimensional Euclidean space for a fixed dimension $d$, and propose a new $(1+\varepsilon)$-approximation algorithm with $O(n+ 1/\varepsilon^{d-1})$…