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We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-16 Assaf Yifrach , Yishay Mansour

Many proofs in discrete mathematics and theoretical computer science are based on the probabilistic method. To prove the existence of a good object, we pick a random object and show that it is bad with low probability. This method is…

Information Theory · Computer Science 2017-08-01 Pat Morin , Wolfgang Mulzer , Tommy Reddad

Applying neural network (NN) methods in games can lead to various new and exciting game dynamics not previously possible. However, they also lead to new challenges such as the lack of large, clean datasets, varying player skill levels, and…

Machine Learning · Computer Science 2021-07-06 Mathias Löwe , Jennifer Villareale , Evan Freed , Aleksanteri Sladek , Jichen Zhu , Sebastian Risi

Spanning tree modulus is a generalization of effective resistance that is closely related to graph strength and fractional arboricity. The optimal edge density associated with spanning tree modulus is known to produce two hierarchical…

Combinatorics · Mathematics 2024-07-26 Nathan Albin , Kapila Kottegoda , Pietro Poggi-Corradini

We present a new idea to design perfectly secure information exchange protocol, based on so called Deep Randomness, which means randomness relying on hidden probability distribution. Such idea drives us to introduce a new axiom in…

Cryptography and Security · Computer Science 2019-01-08 Thibault de Valroger

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

We present solutions to a continuous patrolling game played on network. In this zero-sum game, an Attacker chooses a time and place to attack a network for a fixed amount of time. A Patroller patrols the network with the aim of intercepting…

Computer Science and Game Theory · Computer Science 2023-01-31 Thuy Bui , Thomas Lidbetter

We consider the question of interactive communication, in which two remote parties perform a computation while their communication channel is (adversarially) noisy. We extend here the discussion into a more general and stronger class of…

Data Structures and Algorithms · Computer Science 2016-05-25 Mark Braverman , Ran Gelles , Jieming Mao , Rafail Ostrovsky

Speculative decoding (SD) has become a standard technique for accelerating LLM inference without sacrificing output quality. Recent advances in speculative decoding have shifted from sequential chain-based drafting to tree-structured…

Computation and Language · Computer Science 2026-01-13 Tianyu Liu , Qitan Lv , Yuhao Shen , Xiao Sun , Xiaoyan Sun

In this paper we analyse the construction of identification codes. Identification codes are based on the question "Is the message I have just received the one I am interested in?", as opposed to Shannon's transmission, where the receiver is…

Information Theory · Computer Science 2020-10-26 Sencer Derebeyoglu , Christian Deppe , Roberto Ferrara

Tree-based protocols are ubiquitous in distributed systems. They are flexible, they perform generally well, and, in static conditions, their analysis is mostly simple. Under churn, however, node joins and failures can have complex global…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-04-27 Supriya Krishnamurthy , John Ardelius , Erik Aurell , Mads Dam , Rolf Stadler , Fetahi Wuhib

Motivated by emerging decentralized applications, the \emph{game of coding} framework has been recently introduced to address scenarios where the adversary's control over coded symbols surpasses the fundamental limits of traditional coding…

Information Theory · Computer Science 2025-02-12 Hanzaleh Akbarinodehi , Parsa Moradi , Mohammad Ali Maddah-Ali

Coding theory plays a crucial role in ensuring data integrity and reliability across various domains, from communication to computation and storage systems. However, its reliance on trust assumptions for data recovery, which requires the…

Information Theory · Computer Science 2026-01-15 Hanzaleh Akbari Nodehi , Viveck R. Cadambe , Mohammad Ali Maddah-Ali

Provably correct distributed protocols, which are a critical component of modern distributed systems, are highly challenging to design and have often required decades of human effort. These protocols allow multiple agents to coordinate to…

Artificial Intelligence · Computer Science 2026-02-02 Yujie Hui , Xiaoyi Lu , Andrew Perrault , Yang Wang

An error correcting code using a tree-like multilayer perceptron is proposed. An original message $\mbi{s}^0$ is encoded into a codeword $\boldmath{y}_0$ using a tree-like committee machine (committee tree) or a tree-like parity machine…

Statistical Mechanics · Physics 2011-03-15 Florent Cousseau , Kazushi Mimura , Masato Okada

We present a proof for the quantum channel coding theorem which relies on the fact that a randomly chosen code space typically is highly suitable for quantum error correction. In this sense, the proof is close to Shannon's original…

Quantum Physics · Physics 2007-12-18 Rochus Klesse

We consider a multi-way relay network with an orthogonal uplink and correlated sources, and we characterise reliable communication (in the usual Shannon sense) with a single-letter expression. The characterisation is obtained using a joint…

Information Theory · Computer Science 2013-09-18 Roy Timo , Gottfried Lechner , Lawrence Ong , Sarah J. Johnson

A lower bound on the minimum required code length of binary codes is obtained. The bound is obtained based on observing a close relation between the Ulam's liar game and channel coding. In fact, Spencer's optimal solution to the game is…

Information Theory · Computer Science 2010-07-27 Kaveh Mahdaviani , Shervin Shahidi , Shima Haddadi , Masoud Ardakani , Chintha Tellambura

The ``losing positions" of certain combinatorial games constitute linear error detecting and correcting codes. We show that a large class of games that can be cast in the form of *annihilation games*, provides a potentially polynomial…

Combinatorics · Mathematics 2016-09-06 Aviezri S. Fraenkel

Traditionally, AI development for two-player zero-sum games has relied on two primary techniques: decision trees and reinforcement learning (RL). A common approach involves using a fixed decision tree as one player's strategy while training…

Artificial Intelligence · Computer Science 2024-12-18 Junjie Lin , Jian Zhao , Lin Liu , Yue Deng , Youpeng Zhao , Lanxiao Huang , Xia Lin , Wengang Zhou , Houqiang Li