Related papers: From Digital Television to Internet?
The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…
Digital memcomputing machines (DMMs) are a class of computational machines designed to solve combinatorial optimization problems. A practical realization of DMMs can be accomplished via electrical circuits of highly non-linear,…
This paper presents a new view of multi-user (MU) hybrid massive multiple-input and multiple-output (MIMO) systems from array signal processing perspective. We first show that the instantaneous channel vectors corresponding to different…
The main objective of this article is to provide an overview of P2P based Video-on-Demand and live streaming services. The article starts with an introduction to media streaming and its simplified architecture. Various solutions offering…
Heterogeneity has become a mainstream architecture design choice for building High Performance Computing systems. However, heterogeneity poses significant challenges for achieving performance portability of execution. Adapting a program to…
One of the main challenges of the Internet of Things is the interoperability of highly heterogeneous devices, mainly in terms of the communication capabilities and network protocols used. As consequence, the interconnection model of the…
This paper describes an architecture for a distributing processing system that would allow remote procedure calls to invoke other services as messages are passed between clients and servers. It proposes that an additional class of data…
Massive access, also known as massive connectivity or massive machine-type communication (mMTC), is one of the main use cases of the fifth-generation (5G) and beyond 5G (B5G) wireless networks. A typical application of massive access is the…
The mechanism of communication between users and devices is called interface. From time to time changes in interface significantly improve our work with computers even without any serious changes in programs themselves. Main ideas in PCs…
On-chip mode-division multiplexing (MDM) has been emerging as a promising technology to further enhance the link capacity and bandwidth of data communications with multiple mode channels. Both mode converters and mode exchangers are…
Online microblogging services that have been increasingly used by people to share and exchange information, have emerged as a promising way to profiling multimedia contents, in a sense to provide users a socialized abstraction and…
The paper presents an implementation and tests of a simple home entertainment distribution architecture (server + multiple clients) implemented using two conventional cabling architectures: CATV coaxial cable and conventional Ethernet. This…
The falling trend in the revenue of traditional telephony services has attracted attention to new IP based services. The IP Multimedia System (IMS) is a key architecture which provides the necessary platform for delivery of new multimedia…
In this article, we first survey the current situation of video processing on the edge for multimedia Internet-of-Things (M-IoT) systems in three typical scenarios, i.e., smart cities, satellite networks, and Internet-of-Vehicles. By…
Today's needs for monitoring and control of different devices in organizations require an Internet of Things (IoT) platform that can integrate heterogeneous elements provided by multiple vendors and using different protocols, data formats…
In modern-era video streaming systems, videos are streamed and displayed on a wide range of devices. Such devices vary from large-screen UHD and HDTVs to medium-screen Desktop PCs and Laptops to smaller-screen devices such as mobile phones…
MQTT (Message Queuing Telemetry Transport) has become the perfect messaging protocol for IoT (Internet of Things) systems since it is the lightest protocol designed for low bandwidth, high-latency, unreliable networks. Today, the strategy…
The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and…
The hybrid MPI+X programming paradigm, where X refers to threads or GPUs, has gained prominence in the high-performance computing arena. This corresponds to a trend of system architectures growing more heterogeneous. The current MPI…
Human Digital Twins (HDTs) are a fast-emerging technology with significant potential in fields ranging from healthcare to sports. HDTs extend the traditional understanding of Digital Twins by representing humans as the underlying physical…