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The concept of random dynamical system is a comparatively recent development combining ideas and methods from the well developed areas of probability theory and dynamical systems. Due to our inaccurate knowledge of the particular physical…

Dynamical Systems · Mathematics 2007-05-23 Vitor Araujo

In all software development projects, engineers face the challenge of translating the requirements layer into a design layer, then into an implementation-code layer, and then validating the correctness of the result. Many methodologies,…

Software Engineering · Computer Science 2020-10-08 David Harel , Rami Marelly , Assaf Marron , Smadar Szekely

Inductions and game semantics are two useful extensions to traditional logic programming. To be specific, inductions can capture a wider class of provable formulas in logic programming. Adopting game semantics can make logic programming…

Logic in Computer Science · Computer Science 2015-08-11 Keehang Kwon

While existing multi-agent systems (MAS) can handle complex problems by enabling collaboration among multiple agents, they are often highly task-specific, relying on manually crafted agent roles and interaction prompts, which leads to…

Multiagent Systems · Computer Science 2026-05-26 Haibo Jin , Peng Kuang , Ye Yu , Xiaopeng Yuan , Haohan Wang

Machine learning (ML) is about computational methods that enable machines to learn concepts from experience. In handling a wide variety of experience ranging from data instances, knowledge, constraints, to rewards, adversaries, and lifelong…

Machine Learning · Computer Science 2023-01-11 Zhiting Hu , Eric P. Xing

Complex systems are characterized by many interacting units that give rise to emergent behavior. A particularly advantageous way to study these systems is through the analysis of the networks that encode the interactions among the system's…

Physics and Society · Physics 2019-03-21 Alberto Aleta , Yamir Moreno

We sketch a simple language of concurrent objects which explores the design space between type systems and continuous testing. In our language, programs are collections of communicating automata checked automatically for multiparty…

Programming Languages · Computer Science 2016-09-08 Roly Perera , Simon J. Gay

Spectra is a new specification language for reactive systems, specifically tailored for the context of reactive synthesis. The meaning of Spectra is defined by a translation to a kernel language. Spectra comes with the Spectra Tools, a set…

Software Engineering · Computer Science 2019-04-16 Shahar Maoz , Jan Oliver Ringert

Large language models (LLMs) like GPT are often conceptualized as passive predictors, simulators, or even stochastic parrots. We instead conceptualize LLMs by drawing on the theory of active inference originating in cognitive science and…

Computation and Language · Computer Science 2023-11-20 Jan Kulveit , Clem von Stengel , Roman Leventov

Functional reactive programming (FRP) is a paradigm for programming with signals and events, allowing the user to describe reactive programs on a high level of abstraction. For this to make sense, an FRP language must ensure that all…

Programming Languages · Computer Science 2019-06-12 Patrick Bahr , Christian Graulund , Rasmus Møgelberg

This thesis explores the teleo-reactive programming paradigm for controlling autonomous agents, such as robots. Teleo-reactive programming provides a robust, opportunistic method for goal-directed programming that continuously reacts to the…

Programming Languages · Computer Science 2015-09-16 Robert Webb

The term active matter describes diverse systems, spanning macroscopic (e.g. shoals of fish and flocks of birds) to microscopic scales (e.g. migrating cells, motile bacteria and gels formed through the interaction of nanoscale molecular…

Soft Condensed Matter · Physics 2010-03-11 Gautam I. Menon

We propose a formalism to model and reason about multi-agent systems. We allow agents to interact and communicate in different modes so that they can pursue joint tasks; agents may dynamically synchronize, exchange data, adapt their…

Logic in Computer Science · Computer Science 2020-02-20 Yehia Abd Alrahman , Giuseppe Perelli , Nir Piterman

Reflective systems allow their own structures to be altered from within. Here we are concerned with a style of reflection, called linguistic reflection, which is the ability of a running program to generate new program fragments and to…

Programming Languages · Computer Science 2007-05-23 G. N. C. Kirby , R. Morrison , D. W. Stemple

Contact between languages has the potential to transmit vocabulary and other language features; however, this does not always happen. Here, an iterated learning model is used to examine, in a simple way, the resistance of languages to…

Computation and Language · Computer Science 2024-08-27 Seth Bullock , Conor Houghton

Synthesis is the automatic construction of a system from its specification. In classical synthesis algorithms it is always assumed that the system is "constructed from scratch" rather than composed from reusable components. This, of course,…

Logic in Computer Science · Computer Science 2011-11-10 Yoad Lustig , Moshe Vardi

Biological cells are the prototypical example of active matter. Cells sense and respond to mechanical, chemical and electrical environmental stimuli with a range of behaviors, including dynamic changes in morphology and mechanical…

Computational Engineering, Finance, and Science · Computer Science 2017-02-28 Endre Somogyi , James A. Glazier

Reactive synthesis is the process of generating correct controllers from temporal logic specifications. Classical LTL reactive synthesis handles (propositional) LTL as a specification language. Boolean abstractions allow reducing LTLt…

Logic in Computer Science · Computer Science 2024-07-15 Andoni Rodríguez , Felipe Gorostiaga , César Sánchez

Existing LLM agent systems typically select actions from a fixed and predefined set at every step. While this approach is effective in closed, narrowly scoped environments, it presents two major challenges for real-world, open-ended…

The aim of this paper is to propose an alternative behavioural definition of computation (and of a computer) based simply on whether a system is capable of reacting to the environment-the input-as reflected in a measure of programmability.…

Logic in Computer Science · Computer Science 2012-11-26 Hector Zenil
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