English
Related papers

Related papers: Reactive Programming in Standard ML

200 papers

Reinforcement learning (RL) algorithms, due to their reliance on external systems to learn from, require digital environments (e.g., simulators) with very simple interfaces, which in turn constrain significantly the implementation of such…

Programming Languages · Computer Science 2025-04-29 Massimo Fioravanti , Samuele Pasini , Giovanni Agosta

We propose active object languages as a development tool for formal system models of distributed systems. Additionally to a formalization based on a term rewriting system, we use established Software Engineering concepts, including software…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-08 Eduard Kamburjan , Reiner Hähnle

We propose a method which generates reactive robot behavior learned from human demonstration. In order to do so, we use the Playful programming language which is based on the reactive programming paradigm. This allows us to represent the…

Robotics · Computer Science 2020-07-23 Vincent Berenz , Ahmed Bjelic , Lahiru Herath , Jim Mainprice

We propose a novel type-safe reactive programming language with live updates that extends an existing work to support multiple distributed evolution queues. Dependency sets of definitions are incorporated in the type system to protect the…

Programming Languages · Computer Science 2024-07-10 Heng Zhong , Anrui Liu

Reactive synthesis is an automatic way to translate a human intention expressed in some logic into a system of some kind. This thesis has two parts, devoted to logic and to systems. In Part I, we develop two new approaches to CTL*…

Logic in Computer Science · Computer Science 2018-08-29 Ayrat Khalimov

Scenario-Based Programming is a methodology for modeling and constructing complex reactive systems from simple, stand-alone building blocks, called scenarios. These scenarios are designed to model different traits of the system, and can be…

Software Engineering · Computer Science 2020-10-13 Guy Katz , Assaf Marron , Aviran Sadon , Gera Weiss

In the logic programming paradigm, a program is defined by a set of methods, each of which can be executed when specific conditions are met during the current state of an execution. The semantics of these programs can be elegantly…

Logic in Computer Science · Computer Science 2024-10-02 Matteo Acclavio , Roberto Maieli

Well structured and readable source code is a pre-requisite for maintainable software and successful collaboration among developers. Static analysis enables the automated extraction of code complexity and readability metrics which can be…

Software Engineering · Computer Science 2021-10-29 Gustaf Holst , Felix Dobslaw

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the…

Machine Learning · Computer Science 2019-10-11 Karan K. Budhraja , Hang Gao , Tim Oates

Cognitive BASIC is a minimal, BASIC-style prompting language and in-model interpreter that structures large language model (LLM) reasoning into explicit, stepwise execution traces. Inspired by the simplicity of retro BASIC, we repurpose…

Artificial Intelligence · Computer Science 2025-11-24 Oliver Kramer

We show in this paper how managed multi-context systems (mMCSs) can be turned into a reactive formalism suitable for continuous reasoning in dynamic environments. We extend mMCSs with (abstract) sensors and define the notion of a run of the…

Artificial Intelligence · Computer Science 2015-05-21 Gerhard Brewka , Stefan Ellmauthaler , Jörg Pührer

Macroprogramming refers to the theory and practice of conveniently expressing the macro(scopic) behaviour of a system using a single program. Macroprogramming approaches are motivated by the need of effectively capturing global/system-level…

Programming Languages · Computer Science 2025-11-19 Roberto Casadei

One of the big challenges of developing interactive statistical applications is the management of the data pipeline, which controls transformations from data to plot. The user's interactions needs to be propagated through these modules and…

Graphics · Computer Science 2014-09-26 Yihui Xie , Heike Hofmann , Xiaoyue Cheng

Reactive programs combine traditional sequential programming constructs with primitives to allow communication with other concurrent agents. They are ubiquitous in modern applications, ranging from components systems and web services, to…

Logic in Computer Science · Computer Science 2021-04-19 Simon Foster , Kangfeng Ye , Ana Cavalcanti , Jim Woodcock

Functional languages have provided major benefits to the verification community. Although features such as purity, a strong type system, and computational abstractions can help guide programmers away from costly errors, these can present…

Programming Languages · Computer Science 2018-03-29 Bernd Finkbeiner , Felix Klein , Ruzica Piskac , Mark Santolucito

The problem is to evaluate the behavior of an object when primary sources of information about the object become unavailable, so that any information must be obtained from the intelligent use of available secondary sources. This evaluative…

Information Theory · Computer Science 2019-03-15 John J. Benedetto , Michael R. Dellomo

Reactive answer set programming has paved the way for incorporating online information into operative solving processes. Although this technology was originally devised for dealing with data streams in dynamic environments, like assisted…

Artificial Intelligence · Computer Science 2013-12-24 Martin Gebser , Philipp Obermeier , Torsten Schaub

We describe some progress towards a new common framework for model driven engineering, based on behavioral programming. The tool we have developed unifies almost all of the work done in behavioral programming so far, under a common set of…

Software Engineering · Computer Science 2018-06-05 Michael Bar-Sinai , Gera Weiss , Reut Shmuel

The conventional Wonham-Ramadge supervisory control framework of discrete event systems enforces a closed discrete event system to generate correct behaviors under certain environments, which can be captured by an appropriate plant model.…

Signal Processing · Electrical Eng. & Systems 2019-09-19 Alireza Partovi , Hai Lin

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour