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Related papers: Embedded Reflection Mapping

200 papers

In this paper, we study the problem of reproducing the world lighting from a single image of an object covered with random specular microfacets on the surface. We show that such reflectors can be interpreted as a randomized mapping from the…

Computer Vision and Pattern Recognition · Computer Science 2014-12-30 Zhengdong Zhang , Phillip Isola , Edward H. Adelson

Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…

Computers and Society · Computer Science 2013-11-27 Nehla Ghouaiel , Jean-Marc Cieutat , Jean-Pierre Jessel

Screen-based Augmented Reality (AR) systems can be built as a window into the real world as often done in mobile AR applications or using the Magic Mirror metaphor, where users can see themselves with augmented graphics on a large display.…

Human-Computer Interaction · Computer Science 2016-12-08 Felix Bork , Roghayeh Barmaki , Ulrich Eck , Pascal Fallavollita , Bernhard Fuerst , Nassir Navab

Embedding diagrams have been used extensively to visualize the properties of curved space in Relativity. We introduce a new kind of embedding diagram based on the {\it extrinsic} curvature (instead of the intrinsic curvature). Such an…

General Relativity and Quantum Cosmology · Physics 2015-06-25 J. L. Lu , W. -M. Suen

Curving beams are a promising new method for bypassing obstacles in future millimeter-wave to sub-terahertz (sub-THz) networks but lack a general predictive model for their reflections from arbitrary surfaces. We show that, unfortunately,…

Signal Processing · Electrical Eng. & Systems 2026-01-12 Caroline Jane Spindel , Edward Knightly

Precise calibration is a must for high reliance 3D computer vision algorithms. A challenging case is when the camera is behind a protective glass or transparent object: due to refraction, the image is heavily distorted; the pinhole camera…

Computer Vision and Pattern Recognition · Computer Science 2019-09-25 Szabolcs Pável , Csanád Sándor , Lehel Csató

Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular,…

Graphics · Computer Science 2023-01-05 Jakub Maksymilian Fober

This paper focuses on perceiving and navigating 3D environments using echoes and RGB image. In particular, we perform depth estimation by fusing RGB image with echoes, received from multiple orientations. Unlike previous works, we go beyond…

Computer Vision and Pattern Recognition · Computer Science 2024-02-12 Lingyu Zhu , Esa Rahtu , Hang Zhao

Autonomous driving perceives surroundings with line-of-sight sensors that are compromised under environmental uncertainties. To achieve real time global information in high definition map, we investigate to share perception information…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-12 Qiang Liu , Tao Han , Jiang , Xie , BaekGyu Kim

We present Virtual Elastic Objects (VEOs): virtual objects that not only look like their real-world counterparts but also behave like them, even when subject to novel interactions. Achieving this presents multiple challenges: not only do…

Computer Vision and Pattern Recognition · Computer Science 2022-01-13 Hsiao-yu Chen , Edgar Tretschk , Tuur Stuyck , Petr Kadlecek , Ladislav Kavan , Etienne Vouga , Christoph Lassner

Modeling reflections from 2D images is essential for photorealistic rendering and novel view synthesis. Recent approaches enhance Gaussian primitives with reflection-related material attributes to enable physically based rendering (PBR)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Wenyuan Zhang , Jimin Tang , Weiqi Zhang , Yi Fang , Yu-Shen Liu , Zhizhong Han

Robots require a semantic understanding of their surroundings to operate in an efficient and explainable way in human environments. In the literature, there has been an extensive focus on object labeling and exhaustive scene graph…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Lorenzo Baraldi , Shreyas Kousik , Rita Cucchiara , Marco Pavone

We approach instantaneous mapping, converting images to a top-down view of the world, as a translation problem. We show how a novel form of transformer network can be used to map from images and video directly to an overhead map or…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Avishkar Saha , Oscar Mendez Maldonado , Chris Russell , Richard Bowden

We study the task of locating a user in a mapped indoor environment using natural language queries and images from the environment. Building on recent pretrained vision-language models, we learn a similarity score between text descriptions…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Seth Pate , Lawson L. S. Wong

In video analysis, understanding the temporal context is crucial for recognizing object interactions, event patterns, and contextual changes over time. The proposed model leverages adjacency and semantic similarities between objects from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Ahnaf Farhan , M. Shahriar Hossain

Optical images of transparent three-dimensional objects can be different from a replica of the object's cross section in the image plane due to refraction at the surface or in the body of the object. Simulations of the object's image are…

Fine localization in autonomous driving platforms is a task of broad interest, receiving much attention in recent years. Some localization algorithms use the Euclidean distance as a similarity measure between the local image acquired by a…

Signal Processing · Electrical Eng. & Systems 2020-02-12 Samuel Todd Flanagan , Drupad K. Khublani , Jean-Francois Chamberland , Siddharth Agarwal , Ankit Vora

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vladimir Guzov , Julian Chibane , Riccardo Marin , Yannan He , Yunus Saracoglu , Torsten Sattler , Gerard Pons-Moll

Real-time depth of field in game cinematics tends to approximate the semi-transparent silhouettes of out-of-focus objects through post-processing techniques. We leverage ray tracing hardware acceleration and spatio-temporal reconstruction…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Nathan Biette , Anand Bhojan

While 2D occupancy maps commonly used in mobile robotics enable safe navigation in indoor environments, in order for robots to understand and interact with their environment and its inhabitants representing 3D geometry and semantic…

Robotics · Computer Science 2025-01-09 Krishnananda Prabhu Sivananda , Francesco Verdoja , Ville Kyrki